[Jack-Devel] How does --hwmon work?

Ralf Mardorf ralf.mardorf at alice-dsl.net
Sat May 6 13:56:57 CEST 2017


On Sat, 06 May 2017 13:08:03 +0200, David Kastrup wrote:
>Sure, and professionals don't use Ardour or GNU/Linux (or Windows 10)
>either but custom hardware and systems.
>
>But this is "jack-devel" so it does not matter what "professionals" do
>but rather what users of Jack do.

Hi,

in regards to hardware monitoring there shouldn't be a big difference
between professionals, semi-professionals and amateurs. Most important
is the purpose, not the level of profession.

>And because different people have different needs, flexibility is a bad
>idea?
>
>I don't buy it.

What you want is as useful as a flying car. It doesn't make much sense,
it's only useful for a minority of users and actually nothing good at
all, let alone that flying cars are inappropriate expensive.

>I repeat: analog consoles are dying out.  People use digital
>controllers.

Repeating something wrong, doesn't make it becoming true. First of all,
a mixing console not necessarily is analog. However, even analog mixing
consoles aren't obsolet, neither for professionals or
semi-professionals, nor for amateurs.

Since you claim that Linux audio isn't for professionals, let's take a
look at some common brand new pro-sumer gear:

https://www.thomann.de/gb/search_dir.html?bf=&sw=mixing+console

FWIW some mixing consoles could be used as audio interface.

Apart from "Frankensteining a Roland FR1b virtual accordion", we don't
really know what you really want to do. Anyway, you now know what
"--hwmon" does{,n't} provide and why there are tendencies to use
hdspmixer, other audio interface's mixers and/or mixing consoles for
hardware monitoring. So there's no need to explain anything anymore
from one to another user. Maybe a developer is willing to provide what
you want, with or without a discussion ;).

Regards,
Ralf



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