[linux-audio-announce] Sweep 0.5.4 -- !ybburcS olleH
conrad at vergenet.net
Wed Sep 11 01:31:24 EDT 2002
Sweep 0.5.4 Development Release
Sweep is a sound wave editor, and it is now also generally useful as a
flexible recording and playback tool. Inside lives a pesky little virtual
stylus called Scrubby who enjoys mixing around in your files.
This development release is available as a source tarball at:
Changes since version 0.5.3 (September 5 2002) include bug fixes for
playback during destructive operations and for edits of tiny regions,
and improvements in configuration checks for libsndfile-1.0.0.
Additionally, scrubbing is now working for reverse playback, and has been
tuned for responsiveness independent of sample rate.
There is now a web page introducing Scrubby and outlining a few simple
editing and live performance techniques:
Summary of library dependencies:
* GTK+ 1.2 (standard in most distributions)
* libsndfile-1.0.0, available at:
* libtdb, available in many distributions or at:
Sweep is designed to be intuitive and to give you full control. It includes
almost everything you would expect in a sound editor, and then some:
* precise, vinyl like scrubbing
* looped, reverse, and pitch-controlled playback
* playback mixing of unlimited independent tracks
* looped and reverse recording
* multichannel and 32 bit floating point file support
* LADSPA 1.1 effects support
* multiple views, discontinuous selections
* easy keybindings, mouse wheel zooming
* unlimited undo/redo with fully revertible edit history
* multithreaded background processing
* shaded peak/mean waveform rendering, multiple colour schemes
Help wanted! Sweep needs testing; please report any problems encountered!
Urgent development is required in the following areas: ALSA and Jack support,
updating of translations and user documentation. (NB. Sweep works fine with
ALSA under OSS emulation -- the native ALSA support needs some fixing).
Sweep is Free Software, available under the GNU General Public License.
More information is available at:
Thanks to Pixar Animation Studios and CSIRO Australia for supporting the
development of this project.
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