[linux-audio-dev] Traps in floating point code

Erik de Castro Lopo erikd-lad at mega-nerd.com
Thu Jul 1 21:40:19 UTC 2004


On Thu, 01 Jul 2004 18:18:41 +0200
Benno Senoner <sbenno at gardena.net> wrote:

> Eric what do you think ? can something like that be coded efficiently 
> using SSE/SSE2 ?

Probably not. There are some algorithms which simply can't be vectorized.

Erik
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  Erik de Castro Lopo  nospam at mega-nerd.com (Yes it's valid)
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