[linux-audio-dev] Traps in floating point code
Erik de Castro Lopo
erikd-lad at mega-nerd.com
Thu Jul 1 21:40:19 UTC 2004
On Thu, 01 Jul 2004 18:18:41 +0200
Benno Senoner <sbenno at gardena.net> wrote:
> Eric what do you think ? can something like that be coded efficiently
> using SSE/SSE2 ?
Probably not. There are some algorithms which simply can't be vectorized.
Erik
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Erik de Castro Lopo nospam at mega-nerd.com (Yes it's valid)
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Linux, the UNIX defragmentation tool.
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