[linux-audio-dev] Traps in floating point code
Dan Hollis
goemon at sasami.anime.net
Thu Jul 1 22:15:22 UTC 2004
On Fri, 2 Jul 2004, Erik de Castro Lopo wrote:
> On Thu, 01 Jul 2004 18:18:41 +0200
> Benno Senoner <sbenno at gardena.net> wrote:
> > Eric what do you think ? can something like that be coded efficiently
> > using SSE/SSE2 ?
> Probably not. There are some algorithms which simply can't be vectorized.
Would an opteron be any better at it?
-Dan
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