Fwd: [linux-audio-dev] QSynth/fluidsynth having problems with looped soundfonts

Rui Nuno Capela rncbc at rncbc.org
Wed Nov 3 09:08:24 UTC 2004


(Cross-posting to fluid-dev list, just in case someone is listening there
too, and have some comment into play)

I don't seem to notice this behavior, but strange enough, I don't have
that many soundfonts to try. Maybe if you point us a specific soundfont
file (url?), bank and program numbers of the patch where the issue is

Probably not on time for your presentation, but I would like to confirm
whether it's an internal fludisynth bug (qsynth is just a Qt frontend to
libfluidsynth) or a side-effect from from your ecosystem.

Distro and fluidsynth/qsynth versions would be welcome for the record. If
you compiled from source, the configure command line optimization options
are known (by just me?) to have a relevant impact to the fluidsynth build
stability and behavior. Just check it out.

Bye now.

---------------------------- Original Message ----------------------------
Subject: [linux-audio-dev] QSynth/fluidsynth having problems with looped
From:    ico at fuse.net
Date:    Wed, November 3, 2004 4:12

Hi all,

Just a quick question before my tomorrow's presentation. I am hoping to be
able to present fluidsynth/Qsynth but one of the issues I encountered
using two different versions of fluidsynth and a number of soundfonts is
that the sound of soundfonts is fine until they begin to loop (i.e. long
flute sound eventually starts to loop the sample) and then at every loop
cycle there is a kind of a clicking noise as if the loop points are either
badly designed (unlikely, since I tried 5 different soundfonts that were
downloaded from different places), there is something weird with the
tested versions of fluidsynth, or this is a bug?

Any help is greatly appreciated!

Best wishes,


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