[linux-audio-dev] Re: OSC-Question

Taybin Rutkin taybin at earthlink.net
Tue Mar 29 16:46:52 UTC 2005

How to implement signal/slot in C?  I'd look at glib-2.  I think their event mechanism might come close.


-----Original Message-----
From: Juhana Sadeharju <kouhia at nic.funet.fi>
Sent: Mar 29, 2005 11:38 AM
To: linux-audio-dev at music.columbia.edu
Subject: [linux-audio-dev] Re: OSC-Question

>From: Jan Depner <eviltwin69 at cableone.net>
>> >No, imho one of the main advantages is Qt's Signal/Slot mechanism
>> sigc++

How to implement signal/slot mechanism in simplest terms with C?
In my opinion, sometimes it is unnecessary to link to a massive
code libraries if only one feature is needed.

AlsaModularSynth uses Qt's signals and slots in audio processing,
and thus requires the whole Qt and mixes GUI toolkit to audio side.
It could be wise to use sigc++ or minimal S/S code in audio processing
and Qt only in GUI.

But because Qt comes with every Linux distribution, maybe bad
dependencies can be allowed.

  for developers of open source graphics software

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