[linux-audio-dev] Re: OpenGL + Audio = Bad Idea?

Richard Spindler richard.spindler at gmail.com
Sat May 21 16:43:11 UTC 2005

On 5/21/05, Richard Spindler <richard.spindler at gmail.com> wrote:
> And I'm experiencing very strange effects, like: without Audio the
> OpenGL works fine. without the OpenGL, the audio works fine, however
> when used in combination, the Audio Thread (callback) stops very soon,
> and I have no Idea why?


I think I found the issue :)

reading the documentation really helps:

> The main thread must call lock() to initialize the threading support in FLTK.


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