[LAD] simulating analog audio devices
porl42 at gmail.com
Thu May 31 23:58:12 UTC 2007
perhaps input impedance might have something to do with it? anything else
that a simple spice circuit ignores? power supply sag etc (thats more
prevalent in valve circuits though)? i also noticed when simulating circuits
(once again valve circuits) i would get a lot of artifacts (spikes etc) in
the spice output. i haven't been able to get your patch going yet (haven't
really had a chance to sit down and try it properly, but when i ran your
foxxfuzz through unpatched ngspice it looked... interesting :) the waveform
was pretty crazy.
On 01/06/07, Robin Gareus <robin at gareus.org> wrote:
> hey LADs.
> For those of you who have not followed the 'fuzztone' thread on LAU. I'd
> like to announce a /cool hack/ to ngSpice that provides soundfile I/O
> capabilities. - it's more a LAD than a LAU issue anyway.
> read more about it on: http://mir.dnsalias.com/oss/spicesound/start
> Simple tests sound rather promising; but my fuzztone experiment is not
> really satisfying yet. well, maybe it's just meant to sound *that* weird
> ;) - I've got a hunch that the simulated voltage source does not yet
> represent a guitar... I will have a look again on the weekend and upload
> some samples then. NTL, I've just simulated and verified a RC filter:
> I'm sure some of you guys have some spice netlists lying around that
> would be suitable for testing and debugging. wanna give 'em a go?
> Linux-audio-dev mailing list
> Linux-audio-dev at lists.linuxaudio.org
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