[LAD] basic in-game audio synthesis api?

james morris james at jwm-art.net
Fri Apr 3 21:34:06 UTC 2009

That would be for C btw.

On 3/4/2009, "james morris" <james at jwm-art.net> wrote:

>I'm wanting to use basic synthesis techniques such as ADSRs LFOs hi/lo
>pass filters, echo, and reverb to generate some kind of ambient sound
>scape using pre-recorded audio clips, for a game I'm working on.
>Are there any libraries around to help make this a bit easier than coding
>it all using SDL_mixer? I'm not keen for a game to have audio, to
>depend on JACK or LADSPA plugins.
>Linux-audio-dev mailing list
>Linux-audio-dev at lists.linuxaudio.org

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