[LAD] basic in-game audio synthesis api?
smprocess
machel at smprocess.com
Sat Apr 4 11:27:39 UTC 2009
Hi james,
Have a look on FxEngine framework, ladspa and openAL.
S
----- Original Message -----
From: "james morris" <james at jwm-art.net>
To: <linux-audio-dev at lists.linuxaudio.org>
Sent: Friday, April 03, 2009 9:50 PM
Subject: [LAD] basic in-game audio synthesis api?
> Hi,
>
> I'm wanting to use basic synthesis techniques such as ADSRs LFOs hi/lo
> pass filters, echo, and reverb to generate some kind of ambient sound
> scape using pre-recorded audio clips, for a game I'm working on.
>
> Are there any libraries around to help make this a bit easier than coding
> it all using SDL_mixer? I'm not keen for a game to have audio, to
> depend on JACK or LADSPA plugins.
>
> Cheers,
> James
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