[LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

Loki Davison loki.davison at gmail.com
Thu Feb 24 05:47:17 UTC 2011


On Thu, Feb 24, 2011 at 12:24 PM, David Olofson <david at olofson.net> wrote:
>
> I don't see how one could realistically design anything that'll come close to
> a down-clocked low end 3D accelerator in power efficiency. What are you going
> to remove, or implement more efficiently...?
>
> Also, 3D accelerators are incredibly complex beasts, with ditto drivers. (Part
> because of many very clever optimizations that both save power and increase
> performance!) But, hardcore gamers and other power users need or want them, so
> they get developed no matter how insanely overkill and pointless they may
> seem. As a result, slightly downscaled versions of that technology is
> available dirt cheap to everyone. Why not just use it and be done with it?
>

I am often amazed by the broad range of skills on LAD. Well written
and easy to understand. Now i think i should have got something
chunkier than my very nice GTX 460... speaking of energy, I can always
get another 2 for 3X SLI... ;)

Loki



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