[LAD] liquidsfz-0.2.0

Stefan Westerfeld stefan at space.twc.de
Sun Jan 12 18:34:57 CET 2020


liquidsfz-0.2.0 has been released

The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.

liquidsfz is implemented in C++ and licensed under the GNU LGPL version
2.1 or later. The release tarball can be downloaded here:

https://github.com/swesterfeld/liquidsfz#releases

Overview of Changes in liquidsfz-0.2.0:
---------------------------------------




* Provide LV2 plugin


* Support for <control>/<global>/<master> sections


* Handle #define
* Lots of new opcodes supported, including
  - key switches
  - crossfading for layers
  - more amp-related opcodes
  - allow changing more parameters using CCs
* API additions
  - load progress function (Synth::set_progress_function)
  - global gain factor (Synth::set_gain)
  - provide list of CCs supported by .sfz file (Synth::list_ccs)
  - support pitch bend (Synth::add_event_pitch_bend)
-- 
Stefan Westerfeld, http://space.twc.de/~stefan


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