[LAD] liquidsfz-0.2.0

Benoît Rouits brouits at free.fr
Sun Jan 12 18:59:41 CET 2020


Wonderful!
I will update QLiquidSFZ then, to reflect the additions you made.
Many thanks for this cool library.
 Benoît

Le 12/01/2020 à 18:34, Stefan Westerfeld a écrit :
> liquidsfz-0.2.0 has been released
> 
> The main goal of liquidsfz is to provide an SFZ sampler implementation
> library that is easy to integrate into other projects. A standalone jack
> client and a LV2 plugin is also available.
> 
> liquidsfz is implemented in C++ and licensed under the GNU LGPL version
> 2.1 or later. The release tarball can be downloaded here:
> 
> https://github.com/swesterfeld/liquidsfz#releases
> 
> Overview of Changes in liquidsfz-0.2.0:
> ---------------------------------------
> 
> 
> 
> 
> * Provide LV2 plugin
> 
> 
> * Support for <control>/<global>/<master> sections
> 
> 
> * Handle #define
> * Lots of new opcodes supported, including
>   - key switches
>   - crossfading for layers
>   - more amp-related opcodes
>   - allow changing more parameters using CCs
> * API additions
>   - load progress function (Synth::set_progress_function)
>   - global gain factor (Synth::set_gain)
>   - provide list of CCs supported by .sfz file (Synth::list_ccs)
>   - support pitch bend (Synth::add_event_pitch_bend)
> 


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