[LAU] Building a DAW

Kevin Cosgrove kevinc at cosgroves.us
Sat May 30 18:10:21 EDT 2009


I agree about the Dr_Pepper/Mr_Pibb nature of the question.  But, I 
was only referring to the number of times the audio crosses the A/D 
then D/A boundary.  In my mind, the fewer the better.  All the other
issues, automation, etc., are less of a concern for me.

Cheers....


On 30 May 2009 at 16:21, Ricus Vincente <wizardofgosz at gmail.com> wrote:

> On Sat, 2009-05-30 at 13:14 -0700, Kevin Cosgrove wrote:
> 
>  This is one of those coke/pepsi hornets-nest questions.
> 
>  I guess it depends upon how much I like the automation in Ardour.
> 
>  Plus your question has two levels.  The convenience of the automation
> in the DAW, vs. the automation in the console, and the different
> question of preferring the way mixing in the box sounds over mixing
> through analog gear.
> 
>  There's no question in my mind that I always want my audio passing
> through analog gear on the way out (I'm taking about good analog gear
> here, not crap).
> 
>  Keeping the faders on my console at unity and making automation moves
> with the DAW is something that is amenable to me.
> 
>  Best,
>  Rich...
> 
> 
> > >  I'm mostly interested in transport controls.  A control surface with
> > > faders would come in handy some times, but for mixing we have an actual
> > > analog console (a cool vintage piece at that).
> >  
> > Once you're in the digital domain, are you sure you'd want to go back 
> > to analog for the mixing?
> > 
> > 
> > --
> > Kevin
> > 
> > 
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> 
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--
Kevin





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