[LAU] PSIndustrializer 0.2.6 released
mutab0r at rambler.ru
Tue Jul 21 22:36:38 CEST 2020
Thanks a lot for your reply! What about MIDI, this is not
straightforward, because resampling would be required to play different
notes, which I don't like so much. Another (correct) option is
synthesizing sounds with proper pitch, but this will require too much
CPU power, especially with big models (planes, pipes). So the compromise
option is synthesizing enough sounds with different pitches and using it
with a MIDI sequencer.
> Hi Yury,
> For me, physical modeling of anything for Linux is always interesting,
> so I downloaded and compiled the program.
> I believe that this might be something useful, but MIDI implementation
> would make it a lot easier to test and use it. The tabs was also a
> little confusing and could be replaced by option boxes IMO, but that
> does not make it a showstopper, I will keep an eye on the project and
> see what's coming.
> A small note: I compiled it and installed it with the prefix:
> /usr/local, but the programs look for its libs in /usr/lib, so I had to
> link from /usr/local/lib in there in order to make it work.
> Good luck with the project, looking forward to see how it develops.
> On 2020-06-24 11:10, Yury Alyaev wrote:
>> Hi all,
>> After a long period of lethargy, with a help from Wladimir J. van der
>> Laan, I have revived Power Station Industrializer, a percussion sound
>> synthesizer base on physical modelling.
>> You can download it here:
>> What is new in psindustrializer-0.2.6:
>> Code upgrade for build against modern environment (autotools,
>> gtk+-2, gtkglarea is replaced by gtkglext, esound is replaced by
>> Jack audio driver
>> GUI improvements
>> Config and presets files syntax is improved (read compatibility
>> with old formats is preserved)
>> Sound drivers can be configurable (this facility is so far
>> implemented for ALSA driver)
>> Linux-audio-user mailing list
>> Linux-audio-user at lists.linuxaudio.org
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