[LAU] Choirless - a new low-latency AI remote music collaboration platform

Chris Caudle 6807.chris at pop.powweb.com
Tue May 11 16:22:43 CEST 2021


On Tue, May 11, 2021 9:04 am, Robert Jonsson wrote:
> Let me just chime in that there are others, including at least one
> open source solution.

I just saw that in the upcoming Spring Audio Engineering Society
conference there is a presentation titled "A complete guide to Networked
Music Performance using free and open-source software"

The presentation is Friday 28 May at 1:15PM-2:00PM CEST.
I believe this link should go to the page for that presentation:
https://aesshowspring2021.sched.com/event/j83Y?iframe=no
I am not sure if you have to be a member of the AES to attend or not. 
Probably not, but there may be a cost difference for registration for
members vs. non-members.

The description of the presentation is:

This workshop will review a thorough representation of the currently
active open source and freely available software projects that allow for
networked music performance. Even prior to the pandemic,  the development
of tools that meet the requirements of performing music together online
were growing in number; since the last year, we have seen new tools and
existing ones have become more sophisticated and powerful, as a
unprecedented level of attention is paid to their use and application by
those musicians and music groups who traditionally work together offline.

Networked music performance has three particular demands of the technology
it uses: first, the audio stream must be suitably high-quality; secondly,
it must minimise interference, for example avoiding echo cancellation
algorithms and unnecessary processing; thirdly it must be low-latency,
where what defines low-latency exactly depends on the intention and
resources of the musicians. Given these factors, the variety of
applications and services available that can be used for network
performance each have their own specific approach, usually born from the
original intended purpose of the developer. Certain tools may, for
example, focus on low-latency while others on group usability, and others
on solutions where participants do not have access to broadband or 4G.

The outcome of this workshop will be that viewers who are interested in
performing together over the internet will receive a comprehensive review
of software tools, with the aim to select those that suit their specific
needs. In addition, the tools discuss are free-to-use and, in some cases,
modify. The availability of such tools leads to an expansive array of
music possibilities that extends the core of music practice itself.

-- 
Chris Caudle


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