[linux-audio-dev] newest audio server for Linux (yep, yet another)

David Olofson david at olofson.net
Wed Feb 5 00:05:00 UTC 2003


On Wednesday 05 February 2003 05.21, Josh Haberman wrote:
[...]
> What platforms are not supported that you would like to see?  There
> is a list of currently supported platforms at
> <http://www.portaudio.com/status.html>

Well, that covers it, basically.

I bet a few users of PDAs, consoles, various old non-PC machines and 
whatnot will complain if Kobo Deluxe can't do sound on their machines 
- but as I said, SDL has that covered, and either way, it's not 
something I'm willing to spend lots of time on.

Plenty of entries in the "supported platforms" list looks cool, 
though. ;-)


[...]
> http://www-2.cs.cmu.edu/afs/cs.cmu.edu/project/music/web/portmusic

Should work, but it doesn't seem to support the new Win32 API at this 
point.


> > .- The Return of Audiality! --------------------------------.
>
> I always read "Audiality" as "Audacity."  The names are too
> similar. :-)

Yeah - but AFAIK, I was first! ;-) Although this engine is the first 
thing I'd actually count. The others were little more than 
placeholders for the name. First one was a Win16/Win32 hybrid audio 
engine + rudimentary GUI, and the second incarnation was supposed to 
become an RTLinux based audio engine, but never got beyond a driver 
API for porting Linux drivers to RTL and some stuff related to that. 
Both were dropped as a result of superior platforms showing up.


//David Olofson - Programmer, Composer, Open Source Advocate

.- The Return of Audiality! --------------------------------.
| Free/Open Source Audio Engine for use in Games or Studio. |
| RT and off-line synth. Scripting. Sample accurate timing. |
`---------------------------> http://olofson.net/audiality -'
   --- http://olofson.net --- http://www.reologica.se ---




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