[LAU] which audio synthesis environment?

michael noble looplog at gmail.com
Sun Sep 13 20:53:34 EDT 2009


The other plus side would seem to be tighter integration with a hosts
parameter modulation, though this could be ameliorated by using a ladspa
plugin that outputs osc, such as the ladosc plugins, to send control signals
to your synthesis environment.

Also not mentioned in this thread is that the CLAM network prototyper is
able to build ladpsa plugins and is, as far as I know, quite far along the
path of being able to build vsts. Given its integration of faust and the
versatility of its graphical environment, I would think it a viable
candidate. It is actively developed, but the last stable release was over a
year ago now.

-michael

On Mon, Sep 14, 2009 at 9:31 AM, Malte Steiner <steiner at block4.com> wrote:

>
> >
> > Isn't one of those languages already able to spit out various plug-in
> > formats and/or at least C code? Was it csound, supercollider or chuck?
> >
> I guess you refer to Faust which can generate several formats and plugins
>
> http://faust.grame.fr/
>
> There is also csLadspa which converts csound patches to Ladspa plugins.
>
> But actually you guys lost me a bit, what is so important about the
> plugin paradigma? The only benefit I can see is total recall but apart
> from it I see no use over using stand alone applications. The plugin
> idea comes from closed source environment which doesnt allow to make
> interapplication connection like you can do now and here with Jack and
> Alsamidi.
>
> Cheers,
>
> Malte
> -
>
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