[LAU] Sonivox

Brett McCoy idragosani at gmail.com
Tue Oct 26 18:43:33 UTC 2010

On Tue, Oct 26, 2010 at 2:25 PM, Darrin Thompson <darrinth at gmail.com> wrote:

> I have a project coming up to compose some music for a video game I'm
> making. I want to keep costs low everywhere except for sample libraries.
> Given my past experience I'd like to overspend there a bit. I'm really
> impressed with how Sonivox samples sound and I'd prefer to do my sequencing
> and mixing with open source tools.
> I'm shooting for a tween bubble gum sound hoping to appeal to the "likes
> iCarly" crowd. I'm interested in opinions/pointers to the sequencer, audio
> effects, and any experiences people have had with sample libraries,
> particularly Sonivox. I'm comforable with Ardour although I have doubts
> about my actual mixing skills.

I'm not familiar with Sonivox but I use high-end samples on an almost
daily basis (EWQL, Kontakt, etc). They are all Windows based sample
libraries, however, and I host them using Reaper x64 on a Windows 7
box, and do all of my sequencing and mixing with Rosegarden and Ardour
respectively, on Linux, of course, using QMidiNet/ipMIDI between the
two machines.

What sample engine are you using?

Brett W. McCoy -- http://www.electricminstrel.com
"In the rhythm of music a secret is hidden; If I were to divulge it,
it would overturn the world."
    -- Jelaleddin Rumi

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