> The fragmentation of Linux audio documentation is perhaps an unavoidable
> side-effect of the relative lack of focus in this stage of Linux audio
> development. I don't mean that individual projects are unfocused, I mean
> that there's little sense of a central authority or clearing house for
> relating the activities of various development tracks. Thus, everyone
> goes about their own work with little or no sense of its relationship to
> other activities (other than the ALSA/JACK axis), and this situation is
> perfectly understandable. There are few enough developers working on
> Linux audio projects, and they cannot reasonably be expected to keep up
> with every other development (in Linux and elsewheres).
I think this is also the greatest ailment of the Linux audio community.
Perhaps it stems from the fact that everyone is excited about the 2%
inspiration new project offers but is taken aback when the first 2% finally
disappear and one is left with 98% perspiration. Such projects never go past
the 0.3 version and eventually join the endless ranks of "potentially really
cool but totally buggy and unfinished" software tools.
This is why I've been lobbying hard to get all the online resources into one
place. That's why we have apps.linuxaudio.orgdocs.linuxaudio.orglists.linuxaudio.org etc. (yes some of these are placeholders waiting for
users to contribute). We need more perspiration than inspiration at this
point as that will be the only thing that will bring us closer to some of
the noble goals mentioned here.
ico
Hi,
A friend of mine just showed me that there will be a german
open source expo. I already wrote on the german linux audio
board in case somebody wants to take part as a project (probably
a booth).
Unfortunately it is really close to the Berlin Linuxtag 2008,
so it is probably mainly interesting for those living in the
south of germany.
As many audio developers and users live in south germany I hope that
someone is willing to make an LinuxAudio/JackLab/Studio64 or whatever
project booth.
Kind regards,
Reinhard Katzmann
--
Software-Engineer, Developer of User Interfaces
Project: Canorus - the next generation music score editor -
http://canorus.berlios.de
GnuPG Public Key available on request
> I'm just playing devil's advocate here, but the Linux audio community
> hasn't exactly been lacking in this area:
>
> http://www.linuxaudio.org/
>
> Is a portal to all kinds of things related to Linux audio (including
> this mailing list).
>
> Not to mention the http://linux-sound.org/ site also.
Let me take this one step further and state that the entire linux-sound.org
database has been ported over into apps.linuxaudio.org with full user access
to maintaining/altering the content which makes linux-sound maintenance
unnecessary (esp. since Dave has effectively decided not to keep it up to
date as often as he would like to). I think it would be nice if we all put
efforts towards a common goal, especially since linuxaudio.org is all about
the community. If there is an aspect of the lao domain you don't like, you
are more than welcome to contribute...
That being said, as always, we continue to be in dire need of
assistance/support in making linuxaudio.org better. This is why I perceive
the fragmentation of community resources to be moving us farther away from
the place where we ought to be and where the consolidated online presence
would be truly useful and meaningful to a community as small as ours.
Best wishes,
Ivica Ico Bukvic, D.M.A.
Director, Linuxaudio.org
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
ico(a)linuxaudio.org
www.linuxadio.org
Hi!
BEAST is a sequencer and modular synthesizer for UNIXoid systems. I think
it would be great if BEAST could become a linuxaudio.org member.
URL: http://beast.gtk.org
There is some music made with BEAST on my homepage (see signature).
Cu... Stefan
--
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan
Greetings!
How do I compile jack with alsa support in ubuntu? Because it always
says it couldn't find the alsa driver, although alsa is installed and
running...
Thanks
Greetings all,
Linuxaudio.org is looking into jumpstarting the "Made in Linux" CD series
and hopefully making it into an annual event. In order to make this a
reasonably realistic proposal, we are in a need of a dedicated volunteer (or
preferably 2) who will be willing to organize and maintain the initiative.
Namely:
1) ensure that the call is advertised as widely as possible
2) arrange for the cover design (Thorsten? :-)
3) recruit a jury who will judge submissions
4) oversee the judging process, and inform the participants of their
submission's acceptance and/or rejection
5) ensure that the licensing of the works is taken care of with selected
artists
6) assist the director in fund-raising for production of physical media for
the purpose of generating revenue for other initiatives and broadening
exposure among the general community (e.g. by disseminating collection among
libraries)
If interested please contact me off-list.
Many thanks!
Ivica Ico Bukvic, D.M.A.
Director, Linuxaudio.org
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
ico(a)linuxaudio.org
www.linuxadio.org
Hi all,
For those of you that don't know Midas consoles, they are the most
respected live sound mixing desks for large events. They're equivalent
to a studio's SSL or Neve, but specifically aimed at live front-of-house
use.
It's just been pointed out to me that the new flagship Midas console is
*advertised* as running on Linux (third bullet under Overview):
http://www.midasconsoles.com/xl8.php
We know that several high-end mixing desks are free software based, but
this is the first live desk I've seen where Linux is a selling point.
Cheers!
Daniel
Hi all. Ubuntu Studio is looking for people to test and report on daily
builds and or Alphas for Hardy. We're interested in feedback on how
PulseAudio and JACK work together how Ardour is working and anything on
the -rt kernel.
I will note that the pulseaudio plugin will not be in Hardy because it
takes JACK being in the Main repo to build against. We're trying to get
JACK in Main for Hardy+1. But this adds a extra layer of latency so it
might not bother most people.
http://cdimage.ubuntu.com/ubuntustudio
Thanx.
-Cory \m/
This looks like an opportunity to beef up audio side of things as well as
foster development of another powerful foss multimedia software.
See below for more info.
Best wishes,
Ivica Ico Bukvic, D.M.A.
Director, Linuxaudio.org
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
ico(a)linuxaudio.org
www.linuxadio.org
-----Original Message-----
From: piksel-bounces(a)bek.no [mailto:piksel-bounces@bek.no] On Behalf Of
Fabianne Balvedi
Sent: Friday, January 18, 2008 7:05 PM
To: p1k53l workshop
Subject: [piksel] Fwd: [estudiolivre] I believe in cinelerra
---------- Forwarded message ----------
From: Leo germani <leogermani(a)gmail.com>
Date: Jan 18, 2008 7:53 PM
Subject: [estudiolivre] I believe in cinelerra
To: estudiolivre <estudiolivre(a)lists.riseup.net>, Felipe Fonseca
<felipefonseca(a)gmail.com>
What
Develop cinelerra as a professional free/libre video editing tool.
Why
Cinelerra is the most powerfull free software for video editting we
have nowadays. Although it has many resources and that it is far more
advanced than any other Open Source video software, its development is
very slow and has no sponsor.
Its main developer, Heroine Warrior, do not mantain a SVN or a mailing
list. The last official release was last july and there is no sign of
a upcoming version of cinelerra. They usually publish a new release
every six month or so but do it only for their own needs and do not
talk with the community much.
Few developers mantain a fork called "Community Version". All out of
volunteer work they mantain a SV a mailing list and an online wiki.
They also fix some bugs and add some features to the code.
This desorganized development results in a mess. There is no official
stable release and package for the distributions, and cinelerra is now
known as very hard to install and unstable software (although it got
really better last year).
Also, first contact with cinelerra is usually disappointing because of
a not well resolved interface and also because of big flaws it has on
some funcionalities.
With all that said, it happens that we have a software that is, at the
same time, powerfull enough to do any kind of editing, but weak enough
to have very basic issues of usability.
And the feeling all advanced users have is: We are pretty close to
have high standard software!
To learn more about the mess, take a look at this page:
http://cv.cinelerra.org/about.php
Many of the actions described on this plan are already been done by
many people, but in a rather heroic way. If this people got motivated,
organized and _paid_, cinelerra would increase its quality
dramatically in a short period of time.
The Plan
1. Get the community together
The community of developers today is very small and spread, and
cinelerra has no road map.
First thing to do is gather this people to discuss about the future of
cinelerra, identify the main flaws and its solution, make a plan to
organize the place and set up for new features.
Cinelerra needs a project leader, an interface designer, and more
people with defined roles that should be choosen on this meeting.
Developers of other softwares are also welcome. Cinelerra is, so far,
the only video free editing video editing software with professional
approach, but it could share a lot of things with other software, such
as effects, for example, that shoul be usable in any video software,
just like we have LADSPA for audio. There is already a video effect
standar called Frei0r that cinelerra does not support.
2. Diagnostics
Cinelerra code is not very well documented, so few people have the
idea of how tuff is to deal with it. Second step is to see what must
be done so we can invite more people to colaborate with the code.
Documentation, refactoring, etc. It also has to work on the API so
other people can write plugins and effects.
In other words, lots of work that are a pain in the ass but has to be
done in order to advance properly. And passion has a limit. There must
be people getting money to work on that.
3. Make a plan
Based on the diagnostics and on researches with users and other video
editing tools, define how cinelerra will look and act in a not so
distant future. With that goal in mind, make a reasonable plan to make
it happen.
3. Set up a core development team
No secret here. Few people dedicated to make it happen, including an
interface designer.
4. Bounties
The core team can offer bounties for parts of the job they choose.
This will attracat more developers to the community.
5. Attract contributors
Mantain a nice looking website, a wiki, tools for easy translation of
the interface and of the online documentation, etc. are goos
strategies to attract people to contribute. Its also important to find
people to package the software for different distributions.
--
leogermani.pirex.com.br
leogermani.estudiolivre.org
________________________________
Lista de Discussão do Estúdio Livre
portal colaborativo -> http://www.estudiolivre.org/
sobre esta lista -> http://lists.riseup.net/www/info/estudiolivre
--
Fabianne Balvedi
GNU User #286985
http://fabs.estudiolivre.org
"As contradições mais agudas da vida humana
não foram feitas para serem solucionadas, mas vividas
com plena ciência de seu carater paradoxal."
Isma'il Al-Faruqi
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