) would help.
Anybody has some experience with it?
Stéphane
Le 20 mai 2015 à 21:17, André Pinto <andredasilvapinto(a)gmail.com> a écrit :
Judging by the lack of replies, I guess this is not a
use case that the current netjack implementation supports right?
I don't know how much work would imply making netjack a viable solution for WiFi
streaming but if it is something relatively easy to do, it might be interesting to explore
that path considering the lack of alternatives for "low latency" audio
streaming, bad bluetooth audio quality and support, proliferation of devices and
omnipresence of WiFi networks across the globe.
Thank you all anyway for your work on Jack!
Cheers,
André
On Fri, May 15, 2015 at 7:51 PM, André Pinto <andredasilvapinto(a)gmail.com> wrote:
Hello,
I've been playing around with Jack/Netjack and the Opus codec in order to setup a
"low latency" WiFi audio stream at home.
After compiling Opus with custom modes and Jack2 with Opus support (both from the master
branches of the respective repositories), I was able to run the Master-Slave setup:
Master.
jackd -R -d alsa -d hw:1 -D=false -r44100 -S -n16
jack_load netmanager
Slave:
jackd -R -d net -C0 -P2 -o0 -i0 -O320 -M1200 -l5
+ jack_connect to route the net input on the master to the speakers
But as I was getting quite frequent audio deterioration, with the master showing messages
like these:
Packet(s) missing from... -1 1
Wrong packet type : a
JackEngine::XRun: client = SLAVE_HOSTNAME was not finished, state = Running
JackEngine::XRun: client netmanager finished after current callback
JackAudioDriver::ProcessGraphAsyncMaster: Process error
Wrong packet type : a
Packet(s) missing from... -1 1
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = SLAVE_HOSTNAME was not finished, state = Triggered
I've thought that maybe I should just try increasing the network latency argument on
the slave, as, for my use case, I'm happy with latency < 200 ms.
By using something like -l30 (the maximum I'm allowed to set) on the slave I was able
to greatly diminish the Process errors (I still get the same lots of wrong packet type and
packet missing messages though) but it didn't fix the audio artifacts. Actually
sometimes this change makes the playback even worse with ms pauses every second.
So I would like to know if there is any other way to relax the low latency requirement in
order to improve playback reliability. Or is there some kind of incompatibility in the
configuration I'm passing to both endpoints that is causing these problems?
Thanks!
André.
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