On Tue, January 23, 2018 10:12 am, Benny Alexandar wrote:
Any documentation on how to use the jack_delay for
measuring ?
$ man jack_iodelay
NAME
jack_iodelay - JACK toolkit client to measure roundtrip latency
SYNOPSIS
jack_iodelay
DESCRIPTION
jack_iodelay will create one input and one output port, and
then measures the latency
(signal delay) between them. For this to work, the output port must
be connected to its
input port. The measurement is accurate to a resolution of greater
than 1 sample.
The expected use is to connect jack_iodelay's output port to a
hardware playback port,
then use a physical loopback cable from the corresponding hardware
output connector to an
input connector, and to connect that corresponding hardware
capture port to jack_iode‐
lay's input port. This creates a roundtrip that goes through any
analog-to-digital and
digital-to-analog converters that are present in the audio hardware.
Although the hardware loopback latency is the expected use, it
is also possible to use
jack_iodelay to measure the latency along any fully connected
signal path, such as those
involving other JACK clients.
Once jack_iodelay completes its measurement it will print
the total latency it has
detected. This will include the JACK buffer length in addition to
any other latency in
the signal path. It will continue to print the value every 0.5
seconds so that if you
wish you can vary aspects of the signal path to see their effect on
the measured latency.
If no incoming signal is detected from the input port, jack_iodelay
will print
Signal below threshold... .
every second until this changes (e.g. until you establish the
correct connections).
To use the value measured by jack_iodelay with the -I and -O
arguments of a JACK backend
(also called Input Latency and Output Latency in the setup dialog
of qjackctl), you must
subtract the JACK buffer size from the result. The buffer size is
determined by multiply‐
ing the number of frames per period (given to the jackd backend
by the -p or --period
option) by the number of periods per buffer (given to the jackd
backend by the -n or
--nperiods option). Note that JACK2 will add an implicit
additional period when using
the default asynchronous mode, so for JACK1 or JACK2 in synchronous
mode, the buffer size
is n*p, but for JACK2 in asynchronous mode the buffer size is
(n+1)*p. Once the JACK
buffer size is subtracted from the measured latency, the result is
the "extra" latency
due to the interface hardware. Then, if you believe that the
latency is equally distrib‐
uted between the input and output parts of your audio hardware
(extremely likely), divide
the result by two and use that for input and output latency
values. Doing this measure‐
ment will enable JACK clients that use the JACK latency API to
accurately position/delay
audio to keep signals synchronized even when there are inherent
delays in the end-to-end
signal pathways.
AUTHOR
Originally written in C++ by Fons Adriaensen, ported to C by Torben
Hohn.
1.9.10 August 2017
JACK_IODELAY(1)
--
Chris Caudle