On Wed, Mar 2, 2016 at 4:27 PM, Hanspeter Portner <ventosus(a)airpost.net>
wrote:
On 28.02.2016 04:04, Paul Davis wrote:
On Sat, Feb 27, 2016 at 9:45 PM, Erik de Castro Lopo <
mle+la(a)mega-nerd.com
<mailto:mle+la@mega-nerd.com>> wrote:
Paul Davis wrote:
> There's also a significant regression since 0.124.X. I am having
problems
> with clients being zombified AND with
jackd crashing. Work on this
issue is
slow and
will delay release.
Is this issue documented anyway? Even just steps required to
reproduce it.
Anything anyone else can do to help?
I don't have a recipe. Just my normal daytime activity (developing
ardour,
playing music, listening to streaming music,
watching videos) now kills JACK several times a
day, whereas it used to
be rock solid.
I have not tried git bisect yet, but I will when I get a moment.
I have seen issues, too. I get heavily crackled sound on a first clients
audio output upon loading of a second client
into the graph.
The crackling sometimes disappears when loading a third client.
The server may also crash sometimes while crackling along.
I have bisected it down to: 423931219dd3e3b669fde97786cadae92c066dc1
before that I do not seem to experience these crackles.
I get the crackles *sometimes*. My general setup is Clementine playing
audio, then ardour starts up. 1 time in 10, Clementine will crackle like
crazy and then it will die and/or the server will die. Not using
Clementine, 1 in 15 times that I run Ardour, I can kill the server.
I also bisected it down to fons' topological sort patch. Which is a problem
because in some ways that's the biggest reason for this new release :(