La Casa della Musica invites all Linux Audio developers,
users, composers, musicians, philosophers and anyone
interested to
The Linux Audio Conference 2009
16-19 April 2009
La Casa della Musica
Palazzo Cusani
Parma, Italy
The LAC will go outside Germany for the first time, but
we will keep close to the familiar four-day format with
paper presentations, workshops, electro-acoustic music
concerts, and the Linux Sound Night.
The website is being created, and 'calls for everything'
will be issued before the end of this week.
The conference starts a few weeks later than the previous
one, which allows the deadlines for everything to be moved
as well. For the papers and music calls this will be
somewhere mid January, so you can use the end-of-year
holiday period to get creative.
We hope to see you all in Parma !
Fons Adriaensen, LAD
Francesca Montresor, CdM
Hi List, I had one more question,
if you'd bear with me...this is a different question from the last one.
I play an instrument called the jaw harp, which is played in this video(not
me!):
http://in.youtube.com/watch?v=rDdG97MesZM
Now I would like to feed this live audio into my box, do a bit of morphing
on the sound and have that play in real-time output. It might even trigger
some other
sample from a C/C++ program. I don't want to use one of the audio
programming
languages like pd, Chuck, SC, Csound etc. I want to build my own system
using
linux audio native capabilities. .
In your general opinion with C/C++ as the language, what other configuration
would
be suitable? As in I/O device (OSS/Jack/Alsa/PortAudio/) and which audio
library.....
-- sincerely,
------- -.-
1/f ))) --.
------- ...
http://www.algomantra.com
Hi,
This might be of interest to multimedia developers willing to transfer
audio and/or video data between processes...
libshmsg implements (optionally) zero-copy message passing on top of
libsharedmem. This is very first release, so it's still lacking some
functionality and features.
Related tarballs:
http://sourceforge.net/project/platformdownload.php?group_id=171566
Project page:
http://sourceforge.net/projects/libsharedmem
Best regards,
- Jussi Laako
Geeks, tuxians and audioslaves!
I need some help here. I got a bit freaked when I saw that
the libsndfile example files contained a program nearly 1000 lines long to
simply play
a file. But perhaps it's intended for a higher level of geekery. My needs
are very modest.
My task: I just want to load a few samples(wav) which are represented on a
GUI (using SDL) and when they knock about on the screen, sound (music)
is generated using some rules.I need them to mix, of course.
I was using SDL_mixer for this. But my problem was that I want to write to
file
(record) a whole session of the running program as a single wav. SDL_mixer
does not seem to have writing options.
Now is there a way I can do this in some reasonably efficient manner using
libsndfile?
I could load using libsndfile too, skipping SDL_mixer altogether. It's
already installed.
What to do? Any tips would be appreciated.
Thanks,
------- -.-
1/f ))) --.
------- ...
http://www.algomantra.com
Hi,
I've just published a free software that can recognize notes recorded by an
audio input device in real time.
It's here : http://davidferaoun.free.fr/eric/zik/voice2midi.php
This may interest users (it's can be used freely) and developers if they
want to put it into a bigger audio program.
There are 2 releases : signed applet and stand-alone. Both work on my PC,
but sometimes it seems that the signed applet may cause a browser crash.
The source code (in java) is available for download.
( Btw: I use a java FFT library from the online book
http://www.cs.princeton.edu/introcs/97data/FFT.java.html but I don't know
its license. Sorry )
Best regards,
Eric
Some questions and comments regarding the LASH release candidate.
1. lahs_init()
Would it be possible to document the contents of
the first argument 'lash_args_t *args' ?
I'd be happy to give lash all the info it needs
but feel quite strongly that I should be able
to provide this myself and not being forced to
have liblash inspect/mangle my argv. See also 2.
2. lash_extract_args()
The type of main()'s argv is char *argv[], so
why is the second argument a triple pointer ?
Re-arranging the elements of argv does not
require access to the variable argv itself,
only to its elements, and for this a double
pointer is all you need.
3. The Restore_Data_Set event.
How does a client know when all configs saved
by a previous session have been received ?
The client may be updated meanwhile and
expect more configs than were saved. It
should have defaults for these of course,
but how long should it wait for data that
may never arrive ?
Ciao,
--
FA
Follie! Follie! Delirio vano e' questo!
Hello everyone!
I have a couple of questions regarding this.
1. Does every soundcard have a clock?
2. Do other architectures than ALSA offer access to this clock?
3. Can the soundcard clock probably be accessed via simple device file access?
I have looked into OSS, but didn't find anything there, directly reffering
to clocks.
If OSS or other unix sound drivers don't offer access to this resource, how
would they take care of accuracy?
Kindest regards and thanks in advance for any good advise
Julien
--------
Music was my first love and it will be my last (John Miles)
======== FIND MY WEB-PROJECT AT: ========
http://ltsb.sourceforge.net
the Linux TextBased Studio guide
======= AND MY PERSONAL PAGES AT: =======
http://www.juliencoder.de
Hello!
I just read through the JACK transport section in the JACK reference again.
If you want to be timebase-master you can (or must) supply a callback function
to update the time-info.
Does my program need audio thread (a process function?) Which timing source
is used to update the time? Does my program provide it or does JACK provide it
and my program only really kicks in when I want to relocate (jump to another
position)?
I am correct in assuming, that my code doesn't have to be multithreaded (at
least not look multithreaded) if I want to use the JACK transport interface
(control and timebase)?
Kindest regards
Julien
--------
Music was my first love and it will be my last (John Miles)
======== FIND MY WEB-PROJECT AT: ========
http://ltsb.sourceforge.net
the Linux TextBased Studio guide
======= AND MY PERSONAL PAGES AT: =======
http://www.juliencoder.de
Dear linux audio users and developers,
Short version:
==================
Denemo 0.8 is fresh, hot and avaible now! Grab your tarball @
http://download.savannah.gnu.org/releases/denemo/ (Windows binaries
will join in later) and have a look at our newest features including
full scripting support!
If you are a programmer please help us to give Denemo
JACKmidi/JACKtransport support so that its capable of blending with the
rest of Linux-pro-audio. For contact, feature requests, bug reports and
further information please visit http://www.denemo.org
Interesting version:
==================
Denemo is a music notation program for Linux and Windows (and MacOS
some time ago) that lets you rapidly enter notation for typesetting via
the LilyPond music engraver (because Lilypond is the reference and
there is no sense in coding your own WYSIWYG notation apps). Its mainly
controlled via your pc-keyboard with several edit-modes and shortcuts.
Please note that we need help! Denemo has already many notation
features build-in and if anything is not avaible you can enter
Lilypond commandos and save them with your denemo file so that you can
use the whole range of lilypond features. This means that Denemo is
already capable of writing full, professional scores.
But it lacks sequencer-features like advanced playback and routing via
JACKmidi and support for JACKtransport. To really become the first
usefull Linux notation-editor and notation-sequencer this is the last
piece of the puzzle.
Version 0.8 changelog:
1. A scripting interface to the Denemo commands has been created.
2. Example script-based commands are provided with the Denemo
installation.
3. New scripts can be hand-written or "recorded" from a sequence of
menu item clicks or by editing another script or a mixture of
these.
4. New commands (scripts) can be installed in the menu system,
given keyboard shortcuts, and generally used as other commands
are.
5. The example scripts provided include a script showing the
potential of Denemo for use in music education. In this example,
random notes are generated and the user has to name the note.
6. Other examples include scripts for commands useful when
generating scores with percussion, guitar fingerings, orchestral
markings etc.
7. Various bugfixes and improvements to midi import have been made.
greetings,
Nils Gey
www.denemo.org
Having searched the net for hours, I still cannot find any tutorials or
intro-material for someone new to sound programming in Linux. Can anyone tip
me of such a place?
Things that would be valuable for a newbie:
- Introduction to various ways of storing audio; float vs integer
representation, bit depth issues, etc.
- Introduction to using standard libraries such as libsndfile and
libsamplerate.
- How to programatically convert 24 bit sound files to 16 bit files
The *only* audio programming introductions I could find was about ALSA and
OSS.
Trying to directly use the APIs is very frustrating when one doesn't have a
high-level understanding of what goes on ...
--
Carl-Erik Kopseng