Guitarix release 0.37.0
Guitarix is a tube amplifier simulation for
jack (Linux), with an additional mono and a stereo effect rack.
Guitarix includes a large list of LV2 and LADSPA plugins, and support
LADSPA / LV2 plugs as well in it's racks.
The guitarix engine is designed for LIVE usage, and feature ultra fast,
glitch and click free preset switching and is full Midi and remote
controllable (the Web UI is not included in the distributed tar ball).
From the changelog:
* add support for zita-convolver4
* implemented "Thick Distortion" plugin by Viacheslav Lotsmanov
* switch to use libcurl for download online presets
* point online help to reddit/guitarix (guitarix forum is closed)
* add direct output unit for drumsequencer (bypass rack)
* add overdubbing to live looper
* add direct output support to live looper (bypass rack)
* add midi channel selector, fix bug #64
Refer to our project page for more information:
http://guitarix.org
Download Site:
http://sourceforge.net/projects/guitarix/
enjoy
regards
hermann
Hi everybody (and sorry for crossposting),
as some of you may have noticed, IFC 2018 (the very first
International Faust Conference) took place at the Johannes Gutenberg
University at Mainz/Germany this week.
It was a great conference IMHO, and if you couldn't attend, you can
find videos of all the presentations and the Faust award on our
YouTube channel now:
https://www.youtube.com/channel/UCAr7dIdjRWkyZfeBU1nzOQg
(If you have a YouTube account, please subscribe to the channel, then
we might be able to get a nicer link in the future -- I think we need
100 subscriptions to be eligible for that.)
All the videos are in a single playlist which is (mostly) in 1-1
correspondence with the program at
http://www.ifc18.uni-mainz.de/#program. Click here:
https://www.youtube.com/watch?v=6yvbWtD0asY&list=PLS2hQ1I9cbi4WFVhcBIuD259B…
Apologies for the subpar audio quality in some spots! While most of
our equipment was working really well and our stream team (Sebastian
and Wingel) did a marvelous job, our wireless mikes turned out to be
rather crappy -- we'll do better next time. ;-)
Enjoy! :)
Albert
--
Dr. Albert Gr"af
Computer Music Research Group, JGU Mainz, Germany
Email: aggraef(a)gmail.com
WWW: https://plus.google.com/+AlbertGraef
Thanks Bill Auger for your answer:
"
you can always join the chat room for real-time conversation or guidance
https://webchat.freenode.net/?channels=#lad
"
-----------------------------------------------------------------
My finish decision is continue with Ubuntu with Ubuntu Studio packages and
respectly game engine I'm excited with godot engine.
-----------------------------------------------------------------
Thanks,
Juan
Hi !
First all, THANKS VERY MUCH for your ANSWERS.
I like this community.
So, I'm very novice compared to you.
I'm trying to recapitulate to clear.
I said:
[ 1 ] I want build a custom live linux system in USB or CD...for audio
production for audio designers and enginners and for evangelist linux as I
can.
You said:
-->"...Instead of re-inventing the wheel.."
-->"the first thing i would say to anyone with such an idea is that there
are
already in existence many operating systems that fit that description - it
is
not even reasonable to propose yet another before first trying out each and
every existing example one can find; and only after then deciding if there
is
some unique reason why not to simply help your favorite one to improve
maintaining an operating system is a big job - most niche systems free
software
are under-staffed as it is and would benefit from the extra help - it is of
no
benefit to the community to simply make a new distro all by oneself "just
'cause" with no justification of the sort: "i have asked the existing
distros,
but they all have rejected my help" or "these unique ideas i have in mind
are
simply not possible on any existing distro" - i do quite doubt that either
of
those would be true...
... kxstudio and dynebolic are among my favorites"
-->"Arch Linux always is a "custom Linux", there is nothing such as a
default Arch Linux...well maintained linux-rt, official Ubuntu repositories
linux-lowlatency
Arch is a rolling release and Ubuntu Studio, as an official Ubuntu flavour
is a release model distro
"
(( Ralf, thanks for your extension explanation, I appreciate it ))
-------------------------Me again---------------------------------
Sorry if I try to reinvent the bicycle, It's utopic and just, It isn't
justifiable.
My position at moment:
My technical level ( hands-on ) says: Ubuntu Studio
My technical knowledge ( theory ) says: Arch Linux
My philoshophical says: Dynebolic ( I didn't meet it yet )
-----------------------------------------------------------------------
So, please, give some time to improve my self and test this alternatives
because now I'm only *exploring* alternatives.
If anyone want to help me, you are welcome, but I believe that is better do
it by private messaging for don't dirty this forum because I'm answering
because I prefer it than the silence.
Thanks very much,
Juan.
BioSoundSystems.com
Hi !
First all, THANKS VERY MUCH for your ANSWERS.
I like this community.
So, I'm very novice compared to you.
I'm trying to recapitulate to clear.
I said:
[ 2 ] I want, also, some way to build audio game engine tools, but Unreal4
or Unity 3D isn't work on linux at now, some suggest for my frustation ???
You said:
"...PortAudio and libsndfile are the only dependencies for YSE now, and
they are both supported on linux. If anyone wants to create the neccesary
build files...
...YSE Sound Engine..."
"I'm not a game developer, but Unity 3D installed on my system and ran
a version of the the Roll-A-Ball tutorial that I modified so that it
would send OSC messages... This is my first attempt at running an
Arch system, and my wee experiment is about two months old. I'm still
a novice with Arch, and pretty much a novice with Unity 3D. So, when
you say it isn't working, your requirements might be much greater than
mine, but it is working "well enough" to get me started."
"...noted Unity does have a linux build, I've used it to make a
demostration game at work..."
"...though I'd rather see more work be put toward the open source Godot
engine..."
"As far as I know the Unity3D does work on Linux nowadays. Doesn't mean
I recommend it in any way though.
I really don't know what it is you are after, so it's hard to help."
"I'm not a game developer, but Unity 3D installed on my system and ran
a version of the the Roll-A-Ball tutorial that I modified so that it
would send OSC messages... This is my first attempt at running an
Arch system, and my wee experiment is about two months old. I'm still
a novice with Arch, and pretty much a novice with Unity 3D. So, when
you say it isn't working, your requirements might be much greater than
mine, but it is working "well enough" to get me started."
"...godot already has a fairly sophisticated audio features..."
-------------------------Me again---------------------------------
I didn't met godotengine yet, Thanks.
Already I need to testing better that alternatives.
-----------------------------------------------------------------------
So, please, give some time to improve my self and test this alternatives
because now I'm only *exploring* alternatives.
If anyone want to help me, you are welcome, but I believe that is better do
it by private messaging for don't dirty this forum because I'm answering
because I prefer it than the silence.
Thanks very much,
Juan.
BioSoundSystems.com
Hi !!!
I've been some years with linux but I'm not an expert. I only use Ubuntu,
Ubuntu Studio and CentOS for 10 years.
Now, I want to be a proffesional audio developer, and is VERY FRUSTATING to
my return to windows.
So,
[ 1 ] I want build a custom live linux system in USB or CD...for audio
production for audio designers and enginners and for evangelist linux as I
can.
[ 2 ] I want, also, some way to build audio game engine tools, but Unreal4
or Unity 3D isn't work on linux at now, some suggest for my frustation ???
I look up for a custom bootstrap on github for that but I dont find some
script done yet.
I want learn to have all control on my hands, and my best are Open Source.
Any help and/or Collaboration ???
So, Where I should become ?
Thanks very much,
Juan
---------- Forwarded message ----------
From: Juan BioSound <biosoundsystems(a)gmail.com>
Date: 2018-07-01 19:16 GMT+02:00
Subject: Re: [LAD] ( Custom Arch Linux or Custom Ubuntu Studio ) for (
Proffesional Audio & Game Audio Development )
To: Paul Davis <paul(a)linuxaudiosystems.com>
2018-07-01 18:38 GMT+02:00 Paul Davis <paul(a)linuxaudiosystems.com>:
>
>
> On Sun, Jul 1, 2018 at 12:28 PM, Juan BioSound <biosoundsystems(a)gmail.com>
> wrote:
>
>> Hi !!!
>>
>> I've been some years with linux but I'm not an expert. I only use Ubuntu,
>> Ubuntu Studio and CentOS for 10 years.
>>
>> Now, I want to be a proffesional audio developer, and is VERY FRUSTATING
>> to my return to windows.
>>
>
> what does "professional" mean in this context?\
>
Jejejej, "Professional" means try to eat with well works. Yes, money.
Sincerely.
>
>
>>
>> So,
>>
>> [ 1 ] I want build a custom live linux system in USB or CD...for audio
>> production for audio designers and enginners and for evangelist linux as I
>> can.
>>
>
> Instead of re-inventing the wheel, at least start by looking at existing
> versions of this, such as AVLinux. I am sure Glenn could use help, and
> AVLinux is already well-proven and solid.
>
Ok, AVLinux could be better than Arch or Ubuntu Studio???
What's the official page of AVLinux???
>
>
>> [ 2 ] I want, also, some way to build audio game engine tools, but
>> Unreal4 or Unity 3D isn't work on linux at now, some suggest for my
>> frustation ???
>>
>
>
> I don't know much about
>
> "audio game engine tools" but from the bits that I've read, they mostly
> seem to be very simple mixing and processing frameworks. I don't know what
> else they add, but if I was starting out on a task like this, I personally
> would just start from scratch, because there doesn't seem to be very much
> added value in the audio side of these "engines". sure, maybe a simple API
> for "play this audio file starting in 1.29 seconds". not much else.,
>
>
For example this way:
https://en.wikipedia.org/wiki/Ambisonics
<https://en.wikipedia.org/wiki/Ambisonics>
or
FMOD, OpenAL, WWise: "Middleware" better than
"audio game engine tools".
Thanks very much Paul,
Juan