We are glad to announce that 2008 summer is also going to be a Summer
of Code for CLAM [1]. In other words, CLAM has been accepted as a
mentoring organization for the Google Summer of Code, a program that
offers student developers stipends of 4500 USD to write code for open
source projects [2].
We are looking for smart students who enjoy coding free software so that
they can earn some bucks for the summer. Last year, GSoC 2007[3] was a
very fun and productive experience and we are willing to repeat it. Take
a look at the CLAM GSoC 2008 wiki page[4] for more information on how
to apply and some sample ideas[5] for projects.
CLAM (C++ Library for Audio and Music) is a framework for research and
applications development in the audio domain. It offers a multi-rate
dataflow model suited for spectral processing, and a visual building tool
that allows to develop rapid prototypes without writing code. See the
CLAM web for more details and screenshots.
We are waiting for you!
Application deadline: March 31
If you have any question about any of the information below please
contact ask to clam-devel list or join the #clam channel at FreeNode
IRC.
[1] http://code.google.com/soc/2008/clam/about.html
[2] GSoC FAQ: http://code.google.com/opensource/gsoc/2008/faqs.html
[3] http://iua-share.upf.edu/wikis/clam/index.php/GSoC_2007
[4] http://iua-share.upf.edu/wikis/clam/index.php/GSoC_2008
[5] http://iua-share.upf.edu/wikis/clam/index.php/SoC_ideas
Season greetings,
As (almost) everybody knows already, or ought to, Qtractor is an
Audio/MIDI multi-track sequencer application, written in C++ on the Qt4
framework and Linux is about its native platform. Thus, JACK and ALSA
are the main infrastructures that fit to purpose, respectively for audio
and MIDI.
Also a known fact is that this is nothing more than my pet, hobby,
spare-time-burner, whatever project, but... it's actually my own dogfood
where digital music making and (re)creation matters. Yep. I still have
this sublime hope to make it evolve as a fairly featured Desktop
Audio/MIDI Workstation, one special and dedicated to the personal
homeÂstudio. As joked many times before, it's perfectly tagged for the
techno-boy bedroom home-studio, but techno-girls can also apply ;). You
tell me.
Qtractor 0.1.2 (frantic dame) is out!
As obvious as in any respectable easter egg ;)
This time, some important fixes have sneaked in and other are surely
popping and will be lurking out. Main ones go down like this:
* You can finally create new clips from scratch.
* Track record monitoring with audio effects applied.
* New Track/View menu items, all shortcut configurable.
* Overlapped clips rendering hopefully fixed.
* Improved MIDI editor selection.
* New clip-split command.
* VST plug-in parameters are now undo/redo-able (mostly).
You can grab the new stuff from the usual project site:
http://qtractor.sourceforge.nethttp://sourceforge.net/projects/qtractor
Direct download links:
http://downloads.sourceforge.net/qtractor/qtractor-0.1.2.tar.gzhttp://downloads.sourceforge.net/qtractor/qtractor-0.1.2-user-manual.pdf
Wait, please take a note: if you ever feel you're having something to
say, a heads-up call or just a direction to point, do not ever hesitate
in having your worries known upstream. Please, feel welcome at my
http://www.rncbc.org
Now the plain change-log follows, since she was just a futile duchess:
- Session length fixed (yet again) while extend recording; also
improved follow-playhead switching while playback/recording.
- Whitespace sanitization gets leaner for all recorded filenames.
- Run-time SSE optimization detection has been improved while on
configure; additionally, IEEE 32bit float specific optimizations
have also sneaked in.
- SSE optimization is now featured over all audio monitoring, and
most specially on audio bus buffering, lowering the CPU burden a
bit while doing track and bus gain, pan, metering and mix-down.
- Fixed MIDI clip move into new track, preserving the original
channel, bank and program whenever possible.
- Fixed session cursor seeking, specially regarding overlapped
clips, once gain.
- The MIDI editor gets new menu access to current MIDI clip track
(see File/Track/Inputs, Outputs, Properties); selection of MIDI
events has also been improved, specially regarding overlapped
note events.
- Clip split command enters the stage (see Edit/Clip/Split) about
splitting the current (selected) clip at the current playhead
position (red cursor line).
- Creating new clips from scratch is now finally permitted (see
Edit/Clip/New...); additionally, the clip properties dialog is
now also allowing for changing the filename (and track/channel
as special to MIDI clips).
- Record armed tracks are now properly monitored and fed through
their own output audio bus on mix-down, which includes plug-in
effects processing.
- The files widget get alternating coloured rows.
- VST plug-in preset values are now being restored properly;
individual parameter changes are now being queued for the
also convenient undo/redo command pattern.
- Some audio clip buffer-sync tweaks have sneaked in, improving
and fixing the rendering of full-overlapped, integrally cached
and/or offset clips altogether.
- Stuffed one primordial shot on XInitThreads() at the main head,
and let native VST plug-ins start behaving as they should, or
not; this might be in fact problematic and dangerous for people
who won't ever try the JUCE based plugins as from JUCETICE
(http://www.anticore.org/jucetice), due to some broken locking
mechanism in xcb; thanks anyway to mighty kRAkEn/gORe@JUCETICE
for this precious hint and from who knows best.
- True deterministic session length update has due fixed.
- Track menu has new accessible actions:
Track/Inputs - show current track input bus connections;
Track/Outputs - show current track output bus connections;
Track/State/Record - arm current track for recording;
Track/State/Mute - mute current track;
Track/State/Solo - solo current track;
Track/Navigate/First - make current the first track;
Track/Navigate/Previous - make current the previous track;
Track/Navigate/Next - make current the next track;
Track/Navigate/Last - make current the last track;
Track/Move/Top - move current track to top;
Track/Move/Up - move current track up;
Track/Move/Down - move current track down;
Track/Move/Bottom - move current track to bottom;
- View menus have new accessible actions:
View/Zoom/In - horizontal and vertical zoom-in (Ctrl +);
View/Zoom/Out - horizontal and vertical zoom-out (Ctrl -);
View/Zoom/Reset - reset both zoom levels to default;
View/Snap - select current snap-per-beat setting;
- Plug-in forms don't auto-open on session reload anymore.
- Keyboard shortcuts icon item (Help/Shortcuts...) sneaks in.
That's all folks. For the time being... :)
Cheers && Enjoy
--
rncbc aka Rui Nuno Capela
Snd-Rt
======
Snd-rt is a realtime music programming environment running inside the Snd
sound editor. The homepage has been updated with links, papers and many
examples on how to create GUI's and how to access Faust. The old fancy
design is still kept unchanged.
http://www.notam02.no/arkiv/doc/snd-rt/
Snd-ls V0.9.8.13
================
Snd-ls is a distribution of Bill Schottstaedt's sound editor SND.
(http://ccrma.stanford.edu/software/snd/)
Its target is people that don't know scheme very well, and don't want
to spend too much time configuring Snd. It can also serve
as a quick introduction to Snd and how it can be set up.
Snd-ls also serves as base code for the San-Dysth softsynth
(http://www.notam02.no/~kjetism/sandysth/) and the Snd-rt music
programming language (http://www.notam02.no/arkiv/doc/snd-rt)
http://www.notam02.no/arkiv/src/snd/
Changes 0.9.8.5 -> 0.9.8.13
---------------------------
-Updated Snd-Rt. (unguote-splicing, gui)
-Updated Snd-Rt. (gui, dynamic scoping, oscil* etc.)
-Updated Snd-Rt. (timer)
-Updated Snd-Rt. (timer, faust, definstrument)
-Updated Snd-Rt. Faust support.
-Fixed rt timer. Previously it only ran 3 hours
before giving negative numbers. Now it should
run approx. 13 million years. (not tested)
-Removed access to removed functions in jack.
-Updated eval-c.scm.
jack_capture
============
jack_capture is a program for recording soundfiles with jack. Its default
operation is to capture whatever sound is going out to your speakers into
a file. (But it can do a number of other operations as well...)
http://www.notam02.no/arkiv/src/
0.9.6 -> 0.9.7:
*Don't segfault if the opening of a subsequent wav soundfile fails. (ie.
if the 4GB limitation is reached on the old file and jack_capture
continues writing on a new file.)
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re all,
looking for jack and osx compatibility, I've found this link hitting
first on google http://jackosx.com which looks pretty much what i
needed, except that i cannot find the source code anywhere.
does anyone knows more about it?
thanks, ciao
- --
Jaromil, dyne.org developer, http://jaromil.dyne.org
GPG: 779F E8B5 47C7 3A89 4112 64D0 7B64 3184 [ B534 0B5E ]
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Hi,
I have a urgent need for some paid assistance from someone who has in depth
understanding of embedded firmware. Particularly with a z80 chipset.
I have contacted a couple of people already but so far no one is available.
Unfortunately the code is not Libre so I cannot post online here but if
anyone on this list is able to assist me immediately I would be very happy
to hear from you.
Just send a message off list if you are interested and I'll give you more
details.
Cheers.
--
Patrick Shirkey
Boost Hardware Ltd.
DEAR SIR/MADAM,
I APPROACH YOU MOST HONORABLY TODAY FOR A MUTUAL BUSINESS TRANSACTION.
Only joking. But I have other good news to tell: My LASH project
application for Summercode 2008 [0] made it to the finals. That means
it'll compete against six other applications when the final round is
held on 28.3. (that's 3/28 to those of you with funny locales).
Here are the goals listed in the project application:
- Re-implement liblash's internal protocol to use D-Bus.
- Allow a LASH client to act both as a normal client and a control
application.
- Add a callback API to liblash.
- Make lashd communicate with JACK using the "jackdbus" D-Bus interface.
(Probably will not overthrow the current libjack behavior for now, but
will be added as an optional feature.)
Dave Robillard (drobilla) has given the project his blessing on #lad,
and has granted me repository write access which I'll make good use of
soon. At this point I'd like for Dave to drop by and say "aye" for the
record. :)
Thanks,
Juuso
[0] http://www.coss.fi/web/coss/developers/summercode/2008
Hi,
[I've sent this message to several large mailing lists. Please be sure any
replies don't get sent to all of them, i.e. don't use the Reply-to-all feature
of your mail client.]
I'm pleased to announce the release of pytagsfs version 0.5.0. This release
includes significant enhancements as well as critical bug fixes:
* Support for Python 2.4.
* Support for source tree monitoring with Gamin; pytagsfs should now be
cross-platform compatible.
* Improved performance handling updates to the source tree.
* Support for more graceful handling of path collisions.
* Fixes for two serious bugs affecting data integrity (#195476, #195477).
The full set of changes for this release is available:
http://www.pytagsfs.org/Changelogs/0.5.0
To download this release:
http://www.pytagsfs.org/Download
pytagsfs is a FUSE filesystem that designed to present multiple views of tagged
media files. For instance, a directory tree containing audio files could be
mapped to a new directory structure organizing those same files by album, genre,
release date, etc.
For a more thorough introduction, see:
http://www.pytagsfs.org/Introduction
Please visit http://www.pytagsfs.org to obtain more information. Please pardon
the particularly young and fresh website. I'll be adding more content there
shortly.
Feel free to contact me with any questions. Feedback is appreciated.
Thanks,
Forest
--
Forest Bond
http://www.alittletooquiet.net
Hi all,
After a very long time indeed, I am in the final stages of
a new release for Secret Rabbit Code aka libsamplerate.
The big news is that I found a way to drastically improve the quality of
the SFC_SINC_MEDIUM_QUALITY and SRC_SINC_BEST_QUALITY converters.
For more info on that, see this blog entry:
http://www.mega-nerd.com/erikd/Blog/CodeHacking/SecretRabbitCode/progress.h…
I'm aiming for the new release to happen next weekend.
Cheers,
Erik
--
-----------------------------------------------------------------
Erik de Castro Lopo
-----------------------------------------------------------------
Question #10342: Ruling on a Muslim eating with a kaafir
http://islamqa.com/index.php?ln=eng&ds=qa&lv=browse&QR=10342&dgn=4
Snd-ls V0.9.8.5
===============
Snd-ls is a distribution of Bill Schottstaedt's sound editor SND.
(http://ccrma.stanford.edu/software/snd/)
Its target is people that don't know scheme very well, and don't want
to spend too much time configuring Snd. It can also serve
as a quick introduction to Snd and how it can be set up.
Snd-ls also serves as base code for the San-Dysth softsynth
(http://www.notam02.no/~kjetism/sandysth/) and the Snd-rt music
programming language (http://www.notam02.no/arkiv/doc/snd-rt)
Changes 0.9.8.3 -> 0.9.8.5
--------------------------
-Updated Snd-rt.
-Fixed player
-Fixed append
-Updated Snd-rt.
Download from http://www.notam02.no/arkiv/src/snd/
San Dysth V0.1.1
================
This softsynth has controls to generate various kinds of sounds inbetween
white noise and pure tones. It also provides controllers to disturb the
generated sound by using a "period counter" to extend the variety of the
generated output.
Common usage for the softsynth is organ-like sound, organic-like sound,
alien-like sounds, water-like sounds, and various kinds of noise (noise
artists could find this softsynth most useful).
Change from V0.1.0:
* Fixed load/save dialog.
http://www.notam02.no/~kjetism/sandysth/