Hi Steve, thanks for the reply.
I will definitely look into using DSSI, looks like it
could be good once as supported as LADSPA is (I'd
never even heard of it before your post, although
that's probably just me). Is it intended as an
eventual LADSPA replacement? I never really saw the
need to divide plugins into 'instruments' and
'effects', and it seems like DSSI can do both.
Stefan Turner
> It would be more practical to do it as a DSSI
plugin, LADSPA has no way
> to
> indicate that you want to load files during runtime,
and no UI.
>
> In DSSI you can load the impulse in the "UI"
process, perform the FFT
> on
> it and send it ot hte DSP code with configure().
Once there the DSP
> code
> can the overlap-add/save on it.
>
> - Steve
___________________________________________________________
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>From: Jens M Andreasen <jens.andreasen(a)chello.se>
>
>Suggestion for running headless:
>
> if(getenv("DISPLAY"))
> isGraphic = TRUE;
> else
> isGraphic = FALSE;
I hope there is a command line option for turning the
GUI off. Otherwise I would always get the GUI.
Juhana
--
http://music.columbia.edu/mailman/listinfo/linux-graphics-dev
for developers of open source graphics software
Hi all,
The round-trip delay meter mentioned recently on jackit-devel
is now available at
<http://users.skynet.be/solaris/linuxaudio>
The tarball is just 2.6k, so you won't waste much bandwidth :-)
Jdelay is a JACK client that measures the delay between its output
and input, assuming the channel in between has a linear phase
response (i.e. delay is independent of frequency). If you connect
it to your soundcard and make a loopback from out to in, it will
give you the round-trip latency of your system.
Precision is around 1/1000 of a sample if you have a decent sound
card. Even in adverse conditions (S/N ratio reduced to 0 dB by adding
white noise) it will still measure the delay to within 1/10 of a sample.
Enjoy !
--
FA
Hello,
Is there a simple (i.e. simpler than getting the pollfd and using them)
to force snd_seq_event_input() in blocking mode to return, so the the
calling thread can close the handle and cleanup ?
Neither snd_seq_close() nor snd_seq_nonblock() seem to have any effect.
--
FA
Hi all,
Om is a modular synthesizer that runs under Jack and uses LADSPA and/or
DSSI plugins for processing. The engine is an independant process
entirely controlled via OSC, is polyphonic, and supports subpatches.
More information, screenshots, and downloads available at
http://www.nongnu.org/om-synth/.
Please report bugs, feedback, feature requests, etc. on the Savannah
bugs page; or feel free to email me privately.
Enjoy,
-DR-
Hi, I'm extremely new to audio programming. I have a million questions, but the one burning my brain now is how do I
get a program written with the qt widget library to display an audio waveform. Also, any links to good documentation for
audio programming would be good.
Thanks
Mike Fisher
Hi,
Gungirl Sequencer Version 0.3.0 is ready,
and it comes with an impressive set of new
features:
- Automations, Fade-in, Fade-Out
- Unlimited Undo
- Sample Stretching and Trimming
- Unlimited Number of Tracks
- Zip-Packages of Songs
- Looping
About ggseq:
It's a simple Audio-Sequencer designed for arranging
small Sound-Loops, as available on CD from various
Producers. It's not a general Purpose Sound Editor, it
has no support for large audiofiles. It doesn't do
MIDI.
It's a fun toy, for people new to electronic
music-making.
It's available from the Gungirl Sequencer Homepage at:
http://ggseq.sourceforge.net/
There is a source tarball that requires the following
dependencies:
- wxGTK 2.4.x or later
- libsndfile 1.0.0 or later
- libsamplerate 0.0.15 or later
There is a statically linked binary release that should
run on most recent Version of the GNU/Linux OS,
provided GTK+ is installed.
And there is a win32 Installer.
Have fun
-Richard Spindler <richard.spindler AT gmail.com>