I almost wanted to call this 0.3.0, but it's not quite there. This
release adds a filter with resonance, ADSR volume envelopes,
independent direction and duration play mode configuration, and a
highly optimized resampling routine that easily accomodates 64 note
polyphony on my Athlon 1.33.
www.gazuga.net, as usual, has the latest.
I'm also going to dry and address the gazillion loose ends in that
other thread (I can't keep up with it anymore, so here's a fresh
start).
Patrick: There is no .glade file. All the UI code was written by
hand, and as I said before, I highly dependent on the patch
infrastructure having a certain interface.
Jan: Coding gui events over ports does not sound like my cup of tea.
That would also be a pain since that is radically different from what
my gui code currently does.
Dave: I agree with all those features, they are on their way. I just
have to take care of the basics first.
Steve: Nice to able to express a good old fashioned dissonant opinion,
thanks for granting me that slack.
Everybody: Perhaps I should emphasize a few facts:
a) Specimen is a few months old.
b) Specimen is my first real program.
c) Every day I sit down and code, I churn out around 500 to 1000 lines.
d) I intend for Specimen to be a professional quality music maker.
Granted, I haven't written design documents and such about how
Specimen will be professional, but that's mainly because I've been
spending my time working on the actual program. It won't be more than
a couple more months before the vast majority of features necessary
for making rich music are available. I also have no experience
with hardware samplers, my old instrument of choice was FruityLoops,
so I'm not thinking in terms of the way Real Samplers work. I'm
trying to make a tool that makes music with the best possible
tradeoff between flexibility and ease of use, and maximal quality
all around.
OK, I've donned my asbestos armor, let 'er rip.
[pb]
Hello all. I hope I am not imposing to ask a setup question here at the developers' list. I've asked at linux-audio-users, agnula lists, and on various irc channels to no avail.
I've recently purchased an RME Hammerfall digi9652 soundcard and am trying to get it setup with ALSA. I'm not particularly attached to any distribution but am most comfortable with Debian and am currently trying DeMuDi 1.1.0. Initially, lspci reported:
"Multimedia audio controller: Xilinx Corporation: Unkown device 2fc4 (rev 03)"
After moving the card to another free pci slot, lspci states:
"Multimedia audio controller: Xilinx Corporation RME Digi9652 (Hammerfall)"
It looks like the card is being recognized on some basic level but /etc/init.d/alsa start gives the error:
"RME Digi9652/Digi9636: no cards found"
Is anyone here using this card that might have some advice for me? Any help is greatly appreciated.
Kris Bergstrom
--
H5n9d0+5
Hi all,
Check out http://www.soundclick.com/bands/8/eastsidemilitiamusic.htm
After getting Specimen to an acceptable state, I threw together this
proper demo. It has no vocals since me and my larynx don't get along,
but I encourage anyone who so desires to rectify that deficiency.
I used Seq24 for MIDI sequencing, Specimen for sampling, and Ardour
for recording. Except for the guitars, everything in this song was
produced by Specimen+Seq24. Someone on this list asked me to keep a
detailed journal of the process by which I created this (unfortunately
I can't remember who). Well, as far as the Linux side of things goes,
it's not very interesting. I used the aforementioned tools in a
typical fashion. For general recording, any account I have to write
would be duplication of effort. Instead, check out:
http://www.tweakheadz.com/guide.htm
Oh, and give the song a listen beyond the cheesy introduction. That
part is meant to sound cheesy. If the rest of the song sounds cheesy,
then I'm a failure, but have patience with the intro ;-)
[pb]
Hello people,
I've just released Wav Composer Not Toilet 1.1001 on sourceforge.
(wcnt.sourceforge.net)
I wondered if anyone could compile it on different distros etc, as I'm not
overly confident it will.
The reason being I'm not sure I've got autoconf etc set up correctly, as
when I create a new project in Anjuta, it will not autogenerate it. I've
had to import the project from the last release and modify the makefile.am's
so it will compile the new source files. It compiles alright on my system
anyway.
Just a side note, for those who remember the wcnt filters thread. I
changed the filters so they now have a feedback input. I've linked together
3 lowpass filters, the first gets feedback from the last, and the second and
third feedback into themselves, one of which has a negative feedback level.
Also there is a range_limit module before the feedback is fedback which
clips the signal. The result sounds to me like a cross between resonance
and echo/reverb. I was pleasantly surprised.
This can be found in the examples within the tarball.
James.
~(sirromseventyfive)~
_________________________________________________________________
Find a cheaper internet access deal - choose one to suit you.
http://www.msn.co.uk/internetaccess
Hi all,
TAP-plugins 0.4.0 is just released.
Check it out at: http://tap-plugins.sf.net
New plugins:
* TAP Pitch Shifter
Gives you the opportunity to change the pitch of individual tracks
or full mixes, in the range of plus/minus one octave. Audio length
(tempo) is not affected by this plugin, since audio is completely
resampled.
* TAP Rotary Speaker
Simulates the sound of rotating speakers. Two pairs of rotating
speakers are simulated, each pair fixed on a vertical axis, with
their horns spreading the sound in opposite directions.
* TAP Vibrato
Modulates the pitch of its input signal with a low-frequency
sinusoidal signal. It is useful for guitar and synth tracks, and it
can also come handy if a strange effect is needed.
Bugfixes:
* Fixed crashing bug in TAP Reverberator (this bug appeared with hosts
that call activate() before connect_port()).
* Fixed lock-up bug in TAP DeEsser (the bug appeared when an input
sample had +/- INF value).
* Various smaller bugfixes (almost all plugins locked up when control
input values of +/- INF were appiled).
A recommended upgrade ;-)
Enjoy,
Tom
Hamster controlled MIDI:
http://www.nbb.cornell.edu/neurobio/land/STUDENTPROJ/2002to2003/lil2/
Erik
--
+-----------------------------------------------------------+
Erik de Castro Lopo nospam(a)mega-nerd.com (Yes it's valid)
+-----------------------------------------------------------+
Microsoft : Yesterday's software running on today's
hardware tomorrow.
I'm starting jack via jackstart like this:
jackstart -v -R -d alsa -d ice1712 -r 44100 -p 64 -n 2
I can run ecasound in many ways (different chain settups, via ecaplay,
wav or ogg input, etc.) one time only. If I try to run another ecasound
session without restarting jack the second ecasound exits like this:
audiobox:~$ ecaplay /mnt/audio/in_progress/guitar_mix/s2004-0217-2242.ogg
***********************************************************************
* Message from libecasoundc:
*
* 'ECASOUND' environment variable not set. Using the default value
* value 'ECASOUND=ecasound'.
***********************************************************************
(ecaplay) Playing file
'/mnt/audio/in_progress/guitar_mix/s2004-0217-2242.ogg'.
exiting...
It doesn't return ... just hangs like that until I ctrl-c it. If I
strace the ecaplay it's waiting for ecasound:
audiobox:~# strace -p 450
Process 450 attached - interrupt to quit
waitpid(451, <unfinished ...>
Process 450 detached
which is stuck in a futex():
audiobox:~# strace -p 451
Process 451 attached - interrupt to quit
futex(0x413e6bf8, FUTEX_WAIT, 453, NULL
Once I kill the ecaplay w/ctrl-c the "ecasound -c -D" remains until I
use kill -9 on it.
Anything else I can do to help debug this?
System details below.
Thanks,
Eric Rz.
asus a7v8x-x
athlon XP 2800+ (2071.203 MHz)
1.5GB PC2700 RAM
12GB / /dev/hda2 ext2 (actually a 40G disk)
160GB /mnt/audio/ /dev/hdc1 ext2
2GB swap /dev/hda1
(onboard via8235 -- disabled)
ice1712 M-Audio Delta-66 w/omni i/o
ymfpci guillemot maxisound fortissimo -- midi only
debian testing (sarge)
2.6.2 (pre-empt on, drives tuned -- kernel.org sources compiled via
debian's make-kpkg)
realtime-0.0.2 lsm (insmod'ed since make install screws up all
other
modules)
alsa-1.0.2 (lib, envy24control, tools)
alsa-1.0.2c drivers:
./configure --with-isapnp=no --with-sequencer=yes --with-oss=no \
--with-cards=dummy,virmidi,ice1712,ymfpci,via82xx
libsndfile-1.0.6
from tar.gz
jack-0.94.0
./configure --enable-capabilities --enable-optimize \
--with-default-tmpdir=/dev/shm --disable-portaudio
ecasound-2.3.2
./configure --enable-pyecasound --disable-oss --disable-arts \
--with-largefile
ams-1.7.3
simsam-0.1.7 was released. Changes include:
- multiple instruments
- multiple outputs (JACK only)
- config loading (at last)
- some fixes & cleanups
- some new bugs ;-)
Source tarball and i386 .deb for Debian/unstable are available at simsam's SourceForge download page.
http://sourceforge.net/project/showfiles.php?group_id=65022http://simsam.sourceforge.net/
cheers,
Christian Henz
Anybody know what's the minimum latency that can be achieved passing MIDI
notes from one computer to another?
I'm wondering if it's possible in theory to set up an audio generation
cluster to be used as a realtime instrument. Basically, have a network
aware synthesis app running on all machines, administer the
setup/modification of the signal flow architecture from one master machine
in non-rt over sockets, and then pass notes to the appropriate machines
using midi interfaces. Naturally this depends on a signal path separable
into big chunks. I have a hunch that midi over ip has latency too high and
unpredictable for this.
-jacob
Hi,
Gungirl Sequencer is an easy to use Audiosequencer.
It includes a simple Filemanager and uses Drag & Drop to
arrange Audiosamples.
This is the new Release 0.2.0 of Gungirl Sequencer, it comes with a
bunch of new Features, and for your convinience is provided in the
preferred standard Distribution Formats for both Linux and MS Windows:
- Statically Linked (all dependencies included) RPM-Package
- Autoconfified (./configure, make and make install) Source Package
- Executable ( .exe) Installer for MS Windows
The new features in this Release are:
* A simple Ruler
* Select Samples with rubber-frame
* MiniPlayer for Pre-Listening
* Customizable Snap-Value
* Track Mute and Volume
* Master Volume
* Snapless Sample-Positing
* Info-Box for Sample-Files
* Progress-Bars for File loading
* uncountable Bug-Fixes
Check it out at:
http://ggseq.sourceforge.net/
-Richard Spindler