soundfont with fluidsynth. What's the problem?
You're editing and playing
using two different implementations of the filters, modulation, etc... The two
Wrong, swami uses fluidsynth itself.
are unlikely to sound the same, or even close to the
same. Soundfonts weren't
really designed for the kind of precise sampler control you get with a real
hardware sampler, or kontakt, where you can cut/loop samples exactly where you
want (and do so without leaving your production environment), and route
modulation and effects on the fly.
Weren't they? I don't see why can't you do those things provided you
modify the existing software.
1) is both easier and gets you access to more software
(other VSTs). 2) has the
benefit of finally freeing myself from proprietary software completely, which
I'd love to do. I'm happy to tackle (2) with help, but that would certainly
require a lot of help.
Let's talk about it, then. I like Kontakt a lot, too, but emulation is
bound to always be problematic.
There are nowadays two open source major sampling engines:
linuxsampler and fluidsynth. Both are suitable to the task, but fluid
is no longer being actively developed (big pity, that). I already went
superficially through fluid sources am and now playing around with LS.
It is not that far away, I think.
Luis