2009/12/30 Arnold Krille <arnold(a)arnoldarts.de>de>:
On Tuesday 29 December 2009 17:35:30 Peter Nelson
wrote:
> On Tue, 2009-12-29 at 22:57 +0800, Ray Rashif wrote:
> > So hold your horses, something's up. Where? Here:
> >
http://calf.git.sourceforge.net/git/gitweb.cgi?p=calf/calf;a=tree;f=gui;h
> >b=20a7d0fb06da3c6c48738e4521f24700c5adaf01
> >
> > And someone leaked this:
http://foltman.com/Deesser.png
> >
> > 5/5 :O
>
> Very shiny. However, pretty useless as far as screen real-estate goes.
> 100 or so pixels either side for 'screws' is not necessary either.
I guess this is where it becomes "personal preference". Although I'm
short on real estate myself on a 1280x800, design is where I make an
exception, especially when a GUI is trying to represent a particular
physical gear.
And pixel-based guis are _so_ last century.
When you want good guis, that is usable and scalable and good looking, its not
about doing in gui what you do in gimp, but doing in gui what you do in
inkscape...
Definitely, I would love to see that practised en masse.
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