Stefano D'Angelo wrote:
2007/2/19, Camilo Polyméris
<cpolymeris(a)gmx.net>et>:
> Jeff McClintock wrote:
> > >>>I actually don't know how many plugins are LTI, but, for
example, a
> > >>>lot of delays, reverbs,
choruses, eq. filters, compressors,
> modulators
> > >>>and "sound mixers" should be, and that's quite enough
after all.
> >
> > Yeah, It's a good optimization. The SynthEdit plugin API supports
> > inputs being flagged as 'linear', if several such plugins are
used in
> > parallel they are automatically
collapsed into a single instance
which
> > is fed the summed signals of the
original plugins. Plugin are
> > collapsed only when their control inputs are the same.
> >
> > BEFORE optimation:
> >
> > [plugin]-->[delay1]------>
> > [plugin]-->[delay2]-/
> >
> > AFTER:
> >
> > [plugin]--->[delay1]--->
> > [plugin]-/
> >
> > e.g. two parallel 100ms delays are combined. Two different length
> > delays aren't.
> >
> > This is most useful in synth patches where each voice is an
> > identical parallel sub-patch.
> >
> >
> > Jeff McClintock
> >
> How often are more than one plugin with the same control inputs
used in
paralel?
I was rather thinking of colapsing (or swapping) plugins in
series. They'd have to be linear and time invariant, of course.
Or maybe plugins could 'know' how to colapse themselves, sort of like
overriding Plugin::operator+(const Plugin&), to use a C++ metaphor.
Well, stereo sounds passing through mono plugins is one case.
However as Jeff describes this optimization, it is applicable when
output signals are summed, and I don't know how often it happens.
Anyway it is another idea to optimize processing for linear plugins,
definitively not something to discard.
This makes me think that some common basic "pieces" like mixers and
delay filters can have special properties which involve even more
aggressive optimization. Maybe it's worth considering how this special
blocks could be developed and used.
Stefano
Yes, I agree I think if one comes up with a couple of "rules" like that,
it could be possible to design a system which automatically simplifies
processing networks.
To recap:
* If two parallel filters have equal control inputs and their outputs
are summed, replace with one filter and feed with summed inputs.
Maybe too specific... maybe also plugins with different control inputs
can be merged, I must see this.