On Thu, May 22, 2014 at 4:46 PM, Will Godfrey
<willgodfrey(a)musically.me.uk>wrote;wrote:
As well as the jack ring buffer, I've looked at several others now, and
their
example code. The most significant thing that seems to be different about
them
(from a usage point of view) is the way they handle overflows. However, if
the
buffer size is defined as an exact multiple of the data type/structure and
only
complete structures are pushed or popped, would I be right in thinking
that you
would only need to check on an all/none basis?
Have I missed something that could cause a partial data transfer?
the jack ring buffers are byte-oriented, so you do have to be careful.
however, if both the reader and writer only ever increment their respective
pointer/index in multiples of the same basic byte count, then you should be
OK.
if you use a C++ template ring buffer, then you necessarily cannot get
partial transfers.