Dave Robillard wrote:
How would you access the data in code? (it'd be
ugly/annoying)
Control byte of MIDI - data[0]
First argument of MIDI - data[1]
Second argument of MIDI - data[2]
With non-MIDI, you'd cast data to some other structure anyway, so
there's no difference (apart from being able to use (struct blah *)data
instead of (struct blah *)&data).
Krzysztof