hollunder(a)gmx.at wrote:
One obvious question there is:
what should the synth do when it reaches the limit?
There are several things that are possible and afaik implemented in
synths. It could drop the first note played, or the highest, or ...
Well, that's called voice stealing. Most synths do it, if they don't
have dynamic voice allocation. Usually, you assign voices in a round
robin manner, and the oldest note has to go when you're running out of
voices.
Ideally the synth should use some kind of priority mechanism when
stealing voices. Killing the oldest one is not the best way. For example
some kind of psychoacoustic algorithm could be used to find voices that
are masked out by the other voices playing at louder levels. Some voices
may have decayed to inaudible levels or their pitch may be close enough
to the new note to be played.
Best regards,
Hannu