On Wed, Oct 23, 2002 at 02:37:17 +0200, Tim Goetze wrote:
still i'm not convinced that a sine should only be
compressed
if < 0 by valve_1209.so.
Well, the valve plugin is an aproximation of a single valve, a guitar amp
has several if I understand correctly.
To make distortion I generally use a softish valve followed by some stuff,
followed by an inverter (to make the DC offset smaller), followed by some
stuff, followed by a harder valve. That will give something roughly like
the scope shot Paul posted after this.
Stacking the valve plugins is the key to making them sound interesting.
As I have said before, if someone comes up with a chain of effects that
sounds even vaguely like a guitar amp I will combine it into one plugin.
That should be easier to use and faster.
I dont think the sign of the signal will effect the sound of the output,
just the appearance. Remember the DC offset and the phase shift. The
valve plugin has none, I would expect a real valve to have a fair bit. It
shouldn't noticably effect the sound though.
i've copied (950 + 50 silent) samples of each
into
http://quitte.de/fender-sine.wave -- the quitte.de quota is
Cheers. Just looked at it. It was what I was expecting from your
description.
>Infact, this should just happen, if you use the
crossover plugin and
>put the output through your speaker cone IIR you should see a similar
yup, it definitely looks more like it on the scope.
but the
aliasing the crossover introduces is simply unbearable. i think
i'll go for a ride and show some waves to the guy who fixed my
fender amp recently, he knows a lot about the circuitry.
The crossover plugin was a shot in the dark, based on a vague description
of the effect by someone who understood the electronics. Now I have seen
your recording, and have applied some brain power to it it's obvious what
I did wrong, and how to fix it.
- Steve