On Wed, Jun 09, 2004 at 04:25:15PM -0700, Tim Hockin
wrote:
On Wed, Jun 09, 2004 at 11:56:59PM +0200, Arnold
Krille wrote:
Still the question is: What toolkit to use for a
standard-LAD-Gui-elements-set? Or just define the graphics and the handling
and then let everyone implement it in his/her preferred toolkit? The last
would be my suggestion, and maybe I am volunteering to create on for Qt...
Other way around? Define a graphics system so I can add my own
knob-graphics, and you make them work.
ok... small history of my experience with knobs:
i used a gif animation for the galan knob.
seemed nice because i know the size and the number of frames.
dawback: only 1 transparancy bit.
knob looks ugly on black background.
now i moved the code to use png which has real alpha information.
put all frames in a row.
but i have to hardcode the size or the number of frames.
(dont remember what i hardcoded (perhaps both :( ) )
[snip]
What about MNG? It's basically just animated png, is it not?
I know there's a libmng, but I've never used it so I don't know if it's
any good.
-DR-