FWIW spiralsynth modular's main app is _just_ a GUI (with a plugin loader), it
knows nothing about sound or anything else. The canvas and module widgets are
normal fltk widgets. We've used it for video processing too.
I don't know if I'd recommend it for anything else though...
I've been considering writing a modular gui in tk - PD style (but hopefully a
bit prettier ;P ) I've come to really like using scripting languages (python)
to create GUIs.
On Tue, 13 Jan 2004 18:09:55 +0200, Juhana Sadeharju wrote
Hello.
I feel we should write a modular synth editor from scratch.
I have checked many existing systems but none is good enough.
The editor would just be the editor. There would not be
anything related to audio processing. Developers could use
the editor in any project, audio or not.
The editor would handle GUIs such as in
AlsaModularSynth,
Arts,
Galan,
Gdam,
Glame,
NMEdit,
PD,
Quasimodo,
SpiralSynthModular.
Also we should have an API and a script in the system.
I can set up a project folder to our ftp site, ftp.funet.fi,
for resources (manuals and screenshots of existing systems, research
papers). Coding should happen in some CVS site.
Any comments?
Regards,
Juhana
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www.pawfal.org/nebogeo