On Wed, Sep 08, 2010 at 10:47:05PM -0500, Gabriel M. Beddingfield wrote:
It's the
'minimal effort' way to use ALSA devices... at least if you
use C++. It has allowed me to write some apps (Jaaa, Japa, Aeolus,...)
that can support both Jack and ALSA using the same DSP code. The only
This is pretty much exactly what I'm trying to do, and clalsadrv looks
like a good solution. It looks simple to use, works well with
JACK-centric programs, and is very small (which helps if I need to ship it with the
package).
With the current release (2.0.0) you should use the first constructor
(which has separate arguments for the play/capt/ctrl device names).
The second one is there only for compatibility with version 1.*.*
and may disappear in the future.
The lib will continue to be supported and enhanced as necessary.
The licence will probably change to LGPL.
Ciao,
--
FA
There are three of them, and Alleline.