Following a wikipedia link on karplus-strong synthesis posted
recently, I found this, which appears to be the online fount of all
knowledge for physical modelling and sound synthesis:
https://ccrma.stanford.edu/~jos/pasp/
(with links to examples, code, etc).
PHYSICAL AUDIO SIGNAL PROCESSING
FOR VIRTUAL MUSICAL INSTRUMENTS AND AUDIO EFFECTS
JULIUS O. SMITH III
Center for Computer Research in Music and Acoustics (CCRMA)
Department of Music, Stanford University, Stanford, California 94305 USA
I figure someone will find this interesting. Plus it's cheaper than
buying the book:
``Physical Audio Signal Processing'', by Julius O. Smith III, W3K
Publishing, 2010, ISBN 978-0-9745607-2-4.
Copyright © 2010-09-08 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),
Stanford University
Niels
http://nielsmayer.com
PS: Speaking of CCRMA. as seen recently in Linux Journal (
http://www.linuxjournal.com/article/10725 ):
"Systems designed for power users tend to be both slick and decadent,
armed to the teeth with the kind of tools that would make most end
users crawl into a straitjacket and whine for their mommies. The
studio distributions, such as PlanetCCRMA and 64 Studio, tend to be
this variety." (i think that's a geek's way of making a compliment).