There are quite a lot of SoundFont files with bad loops. Its certainly
possible there is a bug in FluidSynth as well, though. Some verification
has been done with FluidSynth and its synthesis output but I think more
detailed analysis would probably turn up some issues.
        Josh Green
On Wed, 2004-11-03 at 09:08 +0000, Rui Nuno Capela wrote:
  Hi,
 (Cross-posting to fluid-dev list, just in case someone is listening there
 too, and have some comment into play)
 I don't seem to notice this behavior, but strange enough, I don't have
 that many soundfonts to try. Maybe if you point us a specific soundfont
 file (url?), bank and program numbers of the patch where the issue is
 exposed...
 Probably not on time for your presentation, but I would like to confirm
 whether it's an internal fludisynth bug (qsynth is just a Qt frontend to
 libfluidsynth) or a side-effect from from your ecosystem.
 Distro and fluidsynth/qsynth versions would be welcome for the record. If
 you compiled from source, the configure command line optimization options
 are known (by just me?) to have a relevant impact to the fluidsynth build
 stability and behavior. Just check it out.
 Bye now.
 ---------------------------- Original Message ----------------------------
 Subject: [linux-audio-dev] QSynth/fluidsynth having problems with looped
 soundfonts
 From:    ico(a)fuse.net
 Date:    Wed, November 3, 2004 4:12
 --------------------------------------------------------------------------
 Hi all,
 Just a quick question before my tomorrow's presentation. I am hoping to be
 able to present fluidsynth/Qsynth but one of the issues I encountered
 using two different versions of fluidsynth and a number of soundfonts is
 that the sound of soundfonts is fine until they begin to loop (i.e. long
 flute sound eventually starts to loop the sample) and then at every loop
 cycle there is a kind of a clicking noise as if the loop points are either
 badly designed (unlikely, since I tried 5 different soundfonts that were
 downloaded from different places), there is something weird with the
 tested versions of fluidsynth, or this is a bug?
 Any help is greatly appreciated!
 Best wishes,
 Ico
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