On Saturday 17 January 2004 04:52 am, Steve Harris wrote:
Yes, yes, yes. Personally I would be very temped to do
the rendering with
OpenGL, you have to do a bit more work yourself, but if you start with
something like GTK you will do a lot of overrinding and defining your own
behaviours anyway.
[...]
One potential problem with OpenGL is that people
without working hardware
acceleration will find it sluggish, I havent experimented to find out how
bad it will be. For hardware accelerated systems the reduction in CPU
load and memory bandwidth is impressive, and significant for DSP heavy
systems. It has other fringe benfits too, like cheap but nice looking UI
zooming and thumbnailing and platform independence.
"People without working hardware acceleration" includes anyone using more
than one monitor. X refuses to allow hardware acceleration with Xinerama.
Since multiple monitors are central to my working style (and that of many
recording studios), using OpenGL could have serious drawbacks.
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