On Sun, Oct 27, 2002 at 09:04:42 +0100, Tim Goetze wrote:
Paul Winkler wrote:
>On Sun, Oct 27, 2002 at 02:41:17PM +0100, Tim Goetze wrote:
>> forgot to ask ... you mean emulate a 'preamp', filter and
>> apply a 'power amp' [and filter again] and a 'cabinet'
>> stage i guess?
>
>You forgot a couple - then there's the mic, the mic placement,
>and the room... there's no end to the madness! :)
I think I know how to model the mic placement, model of mic is going a
little far just now ;)
Whats a typical arangement for speaker cones? I remeber seeing single cone
(obviously) and 2x2.
and then there's PW who's going to code a
physical model of
sound transmission through gaseous media, accurate down to
the molecule while giving rather than taking cpu cycles!
his code is going to include a variety of media, including
simulated smoke from various, partly legal sources ...
Dont joke, I remeber seeing a paper about modelling smoke filled air
recently. They didn't say what kind of smoke, but it most have been
something potent if they wanted to model it ;)
The killer plugin would model the acoutstics of a studio when you've just
got in from the pub, its 2am, you've just created a really great sound and
you're too drunk to find a blank DAT ;)
- Steve