On Sun, 2 Sep 2018 07:52:48 +0200
Ralf Mardorf <ralf.mardorf(a)alice-dsl.net> wrote:
On Wed, 29 Aug 2018 13:00:07 -0700 (PDT), Len Ovens
wrote:
MIDI was designed to handle in realtime (10 events
from 10 fingers)
PS: Even if we reduce MIDI to one channel for real-time playing without
usage of e.g. the nose as an eleventh finger, at least usage of pedals
is included. The amount of data send by just one pedal easily exceeds
what a human could do with ten fingers on black and white keys. A
keyboarder could use one hand to control a joystick (e.g. pitch bend and
modulation at the same time) and two feet to control two pedals and at
the same time use 5 fingers to play black and white keys with after
touch. The MIDI standard allows to do this.
As a matter or interest, the only time I've had missing noteoffs with
standard MIDI was when I had only a single MIDI port, and daisy-chained a sound
canvas and two keyboards (both sending active sensing). One for the
keyboards also had a pedal attached. Having said that I always used good quality
short cables.
These days, I have a 4 port USB MIDI unit, and run the same hardware along with
a substantial controller and one pedal + two foot switches - narry a problem,
and no noticeable jitter with live playing.
Just my 2d {old money}
--
It wasn't me! (Well actually, it probably was)
... the hard part is not dodging what life throws at you,
but trying to catch the good bits.