On 01/04/2012 04:55 PM, Rui Nuno Capela wrote:
that's correct. qtractor mmc-locate
resolution is crippled to 30fps
since eh... ever? :)
Is that a polite invitation to go fix it myself? ;-)
yes (or no:) qtractor does not send out any
mmc-locate messages on its
loop turnarounds. sorry. thinking of it, i am not sure whether that is a
polite thing to do. let me think again...
aha. it brings me down to this humble fact that qtractor mmc
implementation is no substitute for jack-transport whatsoever...
I know that qtractor does jack-transport, but unfortunately that doesn't
help me since Pd is the client that I use, which has no (built-in)
jack-transport support whatsoever. There might be a Pd external
implementing that kind of thing, but my application needs to run in
environments where just the vanilla Pd might be installed, so I wouldn't
want it to depend on some obscure 3rd party plugin if I can avoid it.
have you tried jackctlmmc? or is it qjackmcc?
hmm, i don't quite
remember... my aging memory is failing on the spot:)
jackctlmmc / qjackmcc goes the wrong way round, it's an ALSA MMC slave
that drives jack-transport. I'd need exactly the opposite. :) I've been
googling for that kind of thing, but there doesn't seem to be any (apart
from other full-blown sequencer/HDR applications).
So, in the light of these observations, it still seems worthwhile to
have better MMC support in Qtractor. Do you have any plans to work on
this some time?
the following blog post might give you a hint of how old and toy'ish is
mmc support in qtractor :) it didn't change much since then :)
i'll take a note ntl.
byee
--
rncbc aka Rui Nuno Capela
rncbc(a)rncbc.org