On Wed, Jun 29, 2005 at 01:44:18AM +0200, Olivier Guilyardi wrote:
Hi Paul,
1 - a friend of mine showed me his brand new evolution uc33 midi
controller. He's using that with a windows-based software called "Live". I
was really suprised to see that this software use exactly what I proposed
in this thread. First you enter a "capture-mode", you click on some GUI
widget, then you rotate some knob, that's it : it's assigned. I promise I
never saw a such thing when I had exactly the same idea.
Doesn't ardour allow this type of binding midi CC's to mixer controls?
2 - Tonight, I went to a concert of a jazz drummer, a
friend of mine. He
was using a macintosh coupled with a midi h/w controller. He spent more
time playing with this computer than with his drumset, but nevermind... My
point is : he was using both the midi controller, and the
screen/keyboard/mouse set, just as my other friend above.
Now, here's what I consider to be a very practical consideration : there
are many GUI enabled apps, which can't run headless. A usual way of using a
midi h/w controller is as a add-on, not as a replacement for the screen.
I'd personally like to use a such midi h/w as a standalone device, on
stage, but nothing will forbid me to unplug the screen in this case...
By "midi-enabling" some toolkit widgets, _many_existing_ apps would
suddenly become compatible with these dedicated controller hardware
devices. I do agree you that the best would be for these apps to add some
midi input support, as a separated "View".
But on the other side, what about the "capture-style" way of assigning
knobs to widgets ? Don't you see how this is efficient ? In 1 second, what
you touch on the controller is connected with what you see on your screen
(WYTIWYS ;-). Still, of course, in this case you may say that these are two
separated layers that artificially appear to be one... But what about a
shortcut to couple these two layers, if they are to get so tight ?
I believe there could exist a library with which :
1 - you instantiate a core object (providing the alsa midi port as an arg)
2 - you "attach" to some widgets : sliders, spin buttons, etc.. (note that
this is different from extending (bloating) widgets)
3 - you may call a function to enter the capture-mode
4 - 100 % of this capture-mode is encapsulated by the library :
knobs-to-widgets assignations are handled transparently
5 - there is some way to retrieve these assignations to recall them later
How does all this differ from midikinesis?
http://lac.zkm.de//2005/proceedings.shtml
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