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On 2013-06-24 03:48, Jonathan Woithe wrote:
However in most practical cases involving audio and
video one is
running the streams at real world speed, and this obviously limits
the extent that each process requires a CPU. The only time a
single process would have the chance to max out a single CPU core
would be when freewheeling with jack for example, or doing a final
render of a video.
this very well matches my personal experience, that since the advent
of PIII/800MHz i never had any more performance problems in my
realtime applications.
(theoretically this would hold true for a PI/100MHz as well, but alas,
they don't make this stuff anymore).
fgamsdr
IOhannes
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