Hi guys,
Is it necc. for me to clamp my audio outputs to [-1.0, 1.0]?
Somewhere I got it in my head that I need to clip my output
signal (float*) to the range [-1.0, 1.0] before sending my
audio signals downstream.
However, this is a big time waster. When I review other
projects for efficient ways to clip... I can't find any.[1]
Looks like nobody's doing it.
Thanks,
Gabriel
[1] I found one in ardour, but it looks like it's just
for float->int conversion, and (possibly) not even
utilized within ardour.