On Wed, Dec 18, 2002 at 07:12:29 +0100, David Olofson wrote:
* Raw data blocks belong to the sender.
* Received raw data blocks are only valid until the
the plugin returns from process().
* Senders can figure out at init time how many
and how big data blocks they need.
That would make things quite trivial, as you can just assume that the
blocks you send are yours to use again for the next block. However,
I'm not sure how useful such a scheme is. It's sort of weird that you
end up with undefined "value" on some controls, unless they get input
first thing every block. *heh*
Well, they would presumably keep the values from the previous data block.
This sounds quite reasonable, and efficient.
- Steve