On Fri, Apr 3, 2009 at 3:50 PM, james morris <james(a)jwm-art.net> wrote:
Hi,
I'm wanting to use basic synthesis techniques such as ADSRs LFOs hi/lo
pass filters, echo, and reverb to generate some kind of ambient sound
scape using pre-recorded audio clips, for a game I'm working on.
Are there any libraries around to help make this a bit easier than coding
it all using SDL_mixer? I'm not keen for a game to have audio, to
depend on JACK or LADSPA plugins.
why would you worry about LADSPA plugins?