On Wed, Nov 2, 2011 at 1:09 PM, Iain Duncan <iainduncanlists(a)gmail.com> wrote:
- realtime low latency engine in C++ using per sample
callback audio (
either RTAudio or Jack or PortAudio )
this conflicts with this:
Basically I want to be able to do the gui and data
transforming code in
Python whenever possible and allow plugins to be written to work on the data
in Python
the GUI is one thing; transforming data *in general* with python isn't
going to fit into a low latency engine.
now, of course, if you mean "performing edits to high level data
structures", which you might, then there isn't really a problem
(though you'll likely want to get into RCU to manage things). but if
you are talking about DSP processing with python plugins, i *doubt*
that it will work reliably.